Fortnite Update 17.20 Patch Notes on July 20 | PS4 Update 3.23, PS5 Update 1.000.034

Epic Games has released the latest Fortnite Update 17.20 and we have the full list of patch notes here for everyone to read. This is the latest patch rolling out as we type this and will be bringing over a few new features to the game, along with the usual set of bug fixes.

We do not have the update file size yet for this Fortnite Update 17.20 (PS4 Update 3.23, PS5 Update 1.000.034), but will update once we have it. You should be able to download this patch right away as it is now live on all the consoles. All the relevant information you need to know regarding this patch has been covered below in the full release notes.

Fortnite Update 17.20 Patch Notes

Unfortunately, the official patch notes are not yet available for this Fortnite Update 17.20. However, we will add them here once they are made available by the developers. For now, all we can do is wait and see when they are released.

In the meanwhile, we have been able to highlight the following changes dropping in this latest patch, as per the official Fortnite Trello board.

DOWN BUT NOT OUT DEVICE 

Shake enemies down for information, carry them around, or yeet them into oblivion! This new device gives you control over every aspect of the Down But Not Out (DBNO) mechanic; whether you’re making fast-paced PvP games or hard-fought PvE survival games. Now you have a new tool to control the action.

Read more details on the Down But Not Out device within the recently released Fortnite Creative Documentation website.

Fortnite Creative Down But Not Out Device

NEW SAUCER VEHICLE DEVICE

A new vehicle that’s out of this world! The Saucer is the latest piece of advanced tech flying into Fortnite Creative! The Saucer comes complete with four seats, boost function, a powerful tractor beam that can pick up players and physics objects, and an energy cannon. The Saucer opens the door for new immersive gameplay and unique ways to interact with objects in the world, allowing you to become a master manipulator!!

Read more details for the Saucer Vehicle Device on the Fortnite Creative Documentation website.

Fortnite Creative Saucer Vehicle Device

GAMEPLAY UPDATES

  • Added the Recon Scanner to the Weapons Gallery.

DEVICE UPDATES

  • Added the Down But Not Out Device.
    • This device gives control over all aspects of the DBNO state to allow it to be tuned to what best suits each game rather than simply being an on/off toggle.
    • This device has the following options:
      • Enabled During Phase: All, Pre-Game Only, Gameplay Only, None (Default: All)
      • DBNO Enabled: Do Not Override, Yes, No (Default: Do Not Override)
      • Tenacity Depletion Rate: Default, 1-15, 20, 25, 30 (Default: Default)
        • Downed players begin with 100 Tenacity and lose the specified amount each second until eliminated or revived.
      • Health After Revive: Default, 1%, 5%, 10%, 25%, 50%, 75%, 100% (Default: Default)
        • Specifies the % of max health a player has when revived by a teammate. 
      • Time to Revive: Instant, 1-5 seconds, 10 seconds, 15 seconds, 20 seconds (Default: 10 seconds)
        • Determines the length of interaction required to revive a downed teammate.
      • Allow Revives: Yes, No (Default: Yes)
      • Shakedowns: On, Off (Default: On)
      • Show Player Location on Shakedown: Yes, No (Default: Yes)
        • Determines whether the victim’s teammate locations are revealed as the result of a shakedown.
      • Alert Team When Downed: On, Off (Default: On)
        • Determines whether an alert is sent to teammates when a player is downed.
      • Last Man Standing Mode: No, Yes (Default: No)
        • When set to YES this prevents the game from ending when the final player on a team is downed – the game will only end when all players on a team have been fully eliminated.
      • Selected Team: None, 1-50 (Default: None)
      • Affects Team: All But Selected, Only Selected (Default: All But Selected)
        • These settings allow the device to affect only specific teams.
      • Selected Class: None, Any, No Class, 1-16 (Default: None)
      • Affects Class: All But Selected, Only Selected (Default: All But Selected)
        • These settings allow the device to affect only specific classes.
      • Allow Carry: Yes, No (Default: Yes)
        • Determines whether enemies can pick up and carry a downed player.
      • Enable When Receiving From: No Channel, 1-250 (Default: No Channel)
      • Disable When Receiving From: No Channel, 1-250 (Default: No Channel)
      • Down Player When Receiving From: No Channel, 1-250 (Default: No Channel)
        • Puts the instigating player immediately into the downed state.
      • Revive Player when Receiving From: No Channel, 1-250 (Default: No Channel)
        • Immediately revives the instigating player.
      • When Player Downed Transmit On: No Channel, 1-250 (Default: No Channel)
        • Sends a signal with the downed player as the instigator.
      • When Player Picked Up Transmit On: No Channel, 1-250 (Default: No Channel)
        • Sends a signal with the picked up player as the instigator.
      • When Player Thrown Transmit On: No Channel, 1-250 (Default: No Channel)
        • Sends a signal with the thrown player as the instigator.
      • When Player Dropped Transmit On: No Channel, 1-250 (Default: No Channel)
        • Sends a signal with the dropped player as the instigator.
      • When Player Revived Transmit On: No Channel, 1-250 (Default: No Channel)
        • Sends a signal with the revived player as the instigator.
      • On Shakedown Transmit On: No Channel, 1-250 (Default: No Channel)
        • Sends a signal with the player performing the shakedown as the instigator.
      • When Shaken Down Transmit On: No Channel, 1-250 (Default: No Channel)
        • Sends a signal with the player being shaken down as the instigator.
  • Added the UFO Spawner device.
    • This device allows the UFO to be spawned and customized.
    • This device has the following options:
      • Enabled During Phase: All, Pre-Game Only, Gameplay Only, None (Default: All)
      • Respawn Time: Never, Instant, 1-5 seconds, 10 seconds, 15 seconds, 20 seconds, 25 seconds, 30 seconds, 45 seconds, 1 minute, 1.5 minutes, 2 minutes, 3 minutes, 4 minutes, 5 minutes (Default: Instant)
      • Respawn Vehicle When Enabled: Yes, No (Default: Yes)
      • Destroy Vehicle When Disabled: Yes, No (Default: Yes)
      • Owning Team: Any, 1-50 (Default: Any)
      • Visible in Game: On, Off (Default: On)
        • Determines whether the spawner base is visible during game.
        • NOTE: The tooltip on this option is incorrect.  Turning off visibility DOES also turn off collision.
      • Vehicle Health: Indestructible, 1, 50, 100, 200, 400, 600, 800, 1000, 1200, 1500, 2000, 3000, 4000, 5000, 9999 (Default: 1500)
      • Reboots: No Reboots, 1-5, Unlimited (Default: 2)
        • Determines how many times the UFO can be rebooted with full health after being reduced to 0 health.
      • Enable Cannon: Yes, No (Default: Yes)
      • Enable Tractor Beam: Yes, No (Default: Yes)
        • The tractor beam has been prevented from picking up the majority of devices for everyone’s safety.  Certain devices such as power ups, collectibles, chests etc. can be picked up.
      • Assigns Driver When Receiving From: No Channel, 1-250 (Default: No Channel)
      • Respawn Vehicle When Receiving From: No Channel, 1-250 (Default: No Channel)
      • Destroy Vehicle When Receiving From: No Channel, 1-250 (Default: No Channel)
      • Enable When Receiving From: No Channel, 1-250 (Default: No Channel)
      • Disable When Receiving From: No Channel, 1-250 (Default: No Channel)
      • When Player Enters Vehicle Transmit On: No Channel, 1-250 (Default: No Channel)
      • When Player Exits Vehicle Transmit On: No Channel, 1-250 (Default: No Channel)
      • When Vehicle Spawns Transmit On: No Channel, 1-250 (Default: No Channel)
      • When Vehicle Is Destroyed Transmit On: No Channel, 1-250 (Default: No Channel)
  • Added new options to the Mutator Zone device.
    • Gravity: Don’t Override, Very Low, Low, Normal, High, Very High (Default: Don’t Override)
    • Movement Multiplier: Don’t Override, 0, 0.2 – 2.0 in increments of 0.1 (Default: Don’t Override)
      • Setting this to 0 effectively prevents players from moving while in the zone. 

GAMEPLAY FIXES

  • Fixed an issue that caused players to encounter an infinite loading screen when flying outside of their Island.
  • Fixed an issue with the camera while steering an ATK.
  • Fixed an issue with the bounce pad when used with the mutator zone.
  • Fixed an issue that prevented players from scrolling up when looking at scoreboards.
  • Fixed an issue that prevented players from flipping over the X-4 Stormwing and ATK. 
  • Fixed an issue that caused Cuddlefish to not stick to players.
  • Fixed an issue where Creatures failed to spawn from the Creature Placer device after placing vehicles.

ISLAND FIXES

  • Fixed an issue where interaction orbs would not turn off the matchmaking portals on Hub Islands.
  • Fixed an issue with no ground collision under the water for all islands.

PREFAB & GALLERY UPDATES

  • Important Note: We’ve noticed recently that over time a number of devices have been tagged incorrectly or not tagged with all the applicable categories, resulting in the Filter list in the Device Gallery being less than helpful in some cases.  In this release we have gone through and ensured that all devices are now tagged correctly, and even added a couple of new Filter categories to pull devices into logical groups which will hopefully make things a lot easier to find.  We know that this might upset muscle-memory for some people who have been using Creative for a long time, but hopefully the overall benefits of having everything tagged and filtered logically will outweigh any temporary confusion. Thanks for your patience.
  • Added a rainbow flag to General Props Gallery A.

PREFAB & GALLERY FIXES

  • Fixed an issue that caused the shipping container from Industrial Gallery B to appear white and grey.
  • Fixed an issue with the Sloped Glass gallery pieces that prevented players from placing the gallery in specific directions. 
  • Fixed an issue with Z-fighting on front door floors in Colossal Coliseum.
  • Fixed an issue where some of the trim assets from the Colossal Coliseum Wall Gallery would self-destruct.

DEVICE FIXES

  • Fixed an issue with the Timer Device that caused it to count down rather than up.
  • Fixed an issue with the mutator zone that prevented players from performing some actions, such as firing or building when it wasn’t supposed to. 
  • Fixed an issue with the Health Powerup device that caused textures to fail to appear when placed.

UI FIXES

  • Fixed an issue with Kymera Ray Gun crosshairs appearing incorrect.
  • Fixed an issue with party size not updating properly in the hub when players leave.
  • Adjusted search tags for Devices in order to more accurately describe device usability.

New Features

  • Preferred Item Slots
    • This setting sort your pick-ups in the inventory slot you designate for more control over what goes where.
    • Enabled by default with a default selection for everyone

Creative

  • Player can encounter infinite loading screen when flying out of Island.
    • We’re investigating an issue that is causing players to encounter infinite loading screen when flying out of the Island.

Save the World

  • Saurian Vigor perk stops working after respawn
    • The Saurian Vigor Perk (Restores Health every 5 seconds) would stop working after a player respawned.

Battle Royale

  • The button for Arena Division/tournament details is currently unresponsive on controller.
    • We’re aware the button for Arena Division/tournament details is currently unresponsive on controller. We’re working on a fix for this issue.
  • ‘Hold Inventory button’ shortcut for accessing the Crafting menu is not working.
    • The ‘Hold Inventory button’ shortcut for the Crafting menu simply leads to the Inventory menu instead of the Crafting menu.
  • Epic Chests may sometimes not provide any weapons in Arena.
    • We’re aware that sometimes players may search an Epic Chest in Arena and receive no weapon. We’re investigating the issue.
  • Unable to fish while inside certain vehicles.
    • We’re aware of an issue preventing players from using a Fishing Rod while in the passenger seat of a Motorboat or in the pick-up bed of an OG Bear truck.
  • Props drive vehicles erratically.
    • Driving a vehicle while Disguised as a Prop causes the vehicle to drive erratically.
  • Cannot open Cosmic Chest if a player left the team.
    • If a player leaves the team during a match, the team will be unable to open up a Cosmic Chest in the match.
  • “Bars” showing up as 0 in the Lobby upon opening the game.
    • Upon opening the game, players’ Bar total will show up as 0 in the Lobby. This issue is visual only: players still have all of their Bars.
  • Cosmic Chest timers may remain on screen if a Bounty is poached.
    • Players may continue to see the Cosmic Chest timer at 0:00 if they have an active Bounty that is poached by an enemy player while they are opening the chest.
  • Fire temporarily disabled in Battle Lab.
    • To address a stability issue, fire has been temporarily disabled in Battle Lab.

General Issues

  • Xbox players being exited from party when returning to Lobby.
    • Xbox players may be exited from their party when returning to the Lobby. (Please note that affected players are not blocked from reuniting with the party.)
  • New items automatically equipped after being picked up.
    • New items being picked up will be automatically equipped under some circumstances.
  • Unable to perform Last Forever Emote.
    • Players may be unable to perform the Last Forever Emote after selecting it.
  • Difficulty scrolling through player list in Voice Chat tab on controller.
    • Players on controller may have difficulty scrolling through the player list in the Voice Chat tab if the player list is long.
  • Xbox players may be unable to re-subscribe to Fortnite Crew.
    • Xbox players may be unable to re-subscribe to the Fortnite Crew due to any outstanding balances on the account. The UI may catch players in a loop and will need to be resolved via Xbox’s account management website.

If you’d like to read more game updates and news, check out our Patch Notes section.

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Haris Nadeem
Haris is an avid mobile gamer who loves to play Call of Duty: Mobile and PUBG Mobile in his free time. He is also a coffee aficionado who loves to write technology news and gadget reviews.

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