Assassin’s Creed Valhalla Update 1.4.0 Patch Notes on November 9

Assassin’s Creed Valhalla Update 1.4.0 is being deployed by Ubisoft, and we have the full patch notes for it here for you. This is a major update and there is new content added for you to explore as well as some improvements to the state of the game. One of the main highlights of this patch is the addition of four new Tombs of the Fallen to the game, along with new skills and tons of optimizations.

The update will be available to download in a few hours on all supported platforms and there will be no maintenance time. All the relevant information you may need to know regarding the Assassin’s Creed Valhalla patch notes for Update 1.4.0 is covered below. YOu will need to download around 4.55 GB on the PS4, 6.75 GB on the PS5 and about 25 GB on the Xbox Series X/S.

Assassin’s Creed (AC) Valhalla Patch Notes: Update 1.4.0

Here are all the additions and changes featured in this new update for Assassins Creed Valhalla Update 1.4.0 for which we have listed down the official patch notes:

Title Update 1.4.0 will be deployed on all supported platforms on November 9, 2021, at 12pm UTC/GMT, 1 pm CET, 7 am EDT, 4 am PDT, and 11 pm AEDT.

PATCH SIZES:

  • Xbox Series X|S: 25 GB
  • Xbox One: 20 GB
  • PlayStation 5: 6.75 GB
  • PlayStation 4: 4.55 GB
  • PC: 20.31 GB

Check out below for the most notable Title Update 1.4.0 changes.

NEW CONTENT

TOMBS OF THE FALLEN

Added four new Tombs of the Fallen to the game.

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  • Four puzzle-focused tombs are waiting to be uncovered across England. Did someone say Odin Rune?
  • Unlock two new trophies/achievements upon completing one or three Tombs of the Fallen, respectively.
  • Access requirements: This content is available upon unlocking the settlement through the main storyline.

OSKOREIA FESTIVAL – ODIN’S WILD HUNT

Added in-game support for the Oskoreia Festival to the game.

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  • Available from November 11 through December 2.
  • New quests and activities, including horseback riding and a tournament against spirits.
  • New spooky rewards.
  • Access requirements: Players must reach England and complete one of the first two narrative arcs (Grantebridgescire or Ledecestrescire) and have a settlement at Level 2 to participate in the Oskoreia Festival.  

NEW SKILLS

  • Perfect Parry: Parry LB/L1/Q in the nick of time to deal additional damage to the attacker.
  • Master Counter Roll: Adds a Hidden Blade strike while executing a Counter Roll.
  • Improved Bow Stun Finisher: Initiating the Bow Stun Finisher will now shoot arrows at all stunned enemies in view.

GAME IMPROVEMENTS

Main Quests, World Events, and Side Activities

Addressed:

  • Unable to interact with AxeHead.
  • Unable to escort convey in quest “Old Friends,” marker did not move.
  • Cavalier/Heavy Cavalry stopped fighting when the player was mounted on a Horse and was further away.
  • Basim and Sigurd didn’t follow the player in Brewing Rebellion.
  • Quest NPC could be beneath the world in The Thegn of Lincoln.
  • Cordial Invitation couldn’t be started due to a dead NPC.
  • Orwig Neverdeath didn’t spawn in Hordafylke.
  • Couldn’t interact with NPC during Edmund’s Arrow world event.
  • Couldn’t defeat boss in Binding Fate due to them spawning underground.
  • “New Avenge Quest” celebration repeatedly appeared on the screen when looting or interacting with objects near the avenge corpse without picking up the quest.
  • Unable to pick up Arc of Elan in the longhouse.
  • “Exploration Area” did not disappear when tracking another quest.
  • Discovery Tour: Viking Age – Quest objective didn’t update in A Barter for Peace.
  • River Raids – Removed fish to balance ration availability.
  • Wrath of the Druids – Unable to interact with letter in Flann Sinna’s tent during Courting the Kings quest.

Gameplay

Addressed:

  • BattleCry didn’t affect alpha animals during fights.
  • Missing vibration or haptic feedback on PS5 after version 1.3.2.
  • Level 2 Axe Fury did not receive intended ability modifiers.
  • Numerous NPC behavior issues.
  • Weapon perks not activating correctly or activating outside of their intended conditions.
  • Numerous clipping issues.
  • Some 1H swords could cost more to upgrade than others.
  • Animals didn’t go into the stunned stance emptying their defence bar with melee attacks.
  • Fish could be seen teleporting when fishing under certain conditions.
  • Helmets could still be displayed during some cutscenes, even when not intended.
  • Eivor was unable to perform a forward roll when jumping from a height using M&K.
  • Players can now toggle walk/run state during auto movement.

UI/HUD

Addressed:

  • Numerous Menu Narration issues.
  • Numerous UI/HUD issues.
  • Constant New Quest alert since Title Update 1.3.1.
  • Discovery Tour: Viking Age – The Playtime in Discovery Tour is displayed as 0hrs in game menu.
  • Discovery Tour: Viking Age – Discovery Sites and Behind the Scenes pop-up is present during the intro cinematic in Seaworthy.
  • Level scaling options did not show the correct values for the River Raid section in the quest log.

Graphics, Animation, and Audio

Addressed:

  • Numerous graphics, texture, animation, or lighting issues.
  • Numerous Colorblind mode issues.
  • Improvements to some raven textures.

World

Addressed:

  • Instances of misplaced or floating objects or textures.
  • Instances where Eivor, NPCs, or the longship would get stuck.

Performance and Stability

  • Improved performance and stability

Assassin’s Creed Valhalla is now available on the PC, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S platforms. If you’d like to read more game updates and news, check out our Patch Notes section.

Source: Ubisoft

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Umer Cheema
By day, Umer loves writing about games and talking about them; by night, he is an avid gamer that loves playing League of Legends and RTS games. Being a massive fan of Metal Gear Solid, you'll find Umer always praising the legendary Hideo Kojima.

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