Battlefield 2042 Patch Notes: Update 1.04 (November 18)

DICE just pushed out a new update 1.04 for Battlefield 2042 on November 18 and we have all the patch notes for you right here. This update focuses on fixing a bunch of stuff such as server stability, specialist selection, gameplay improvements, and more.

While you can download the update right now, there is a server maintenance time of about 60 minutes. These changes were much needed and we’re glad DICE introduced them in the November 18 update 1.04 for Battlefield 2042.

November 18 Update 1.04 Battlefield 2042

Here are the complete patch notes for this new update for Battlefield 2042:

Fixes, Changes, and Improvements

  • Implemented Server Side upgrades that are targeted at reducing instances of Rubber Banding, often experienced in the later part of a round in All-Out Warfare modes.
  • Significantly reduced instances of stuttering when playing on Breakaway. If the Silo’s are destroyed, it should no longer reduce performance on the server.
    • A note that we are continuing to investigate similar occurrences that have been reported to us on other maps.
  • When looking at allies on your team, their names will now correctly display.
  • Adjusted the animations for Falck during the End of Round sequence to ensure that she is displayed correctly.
  • Updated a skin earnable for Boris via Mastery Progression with a new name: Gator.
  • Ensured that TDM Rounds in Battlefield Portal always start with Random Deploy set as active. We observed that this sometimes wasn’t active when moving from round to round, but have now fixed this.
  • Applied a set of measures that ensure the correct number of AI spawn in Custom Battlefield Portal modes using the Free for All preset.
  • PC Only – Enabled Specialist Selection in Hazard Zone via mouse interaction, removing the need to lock in your selection with the Spacebar.
  • Fixed a rare occurrence in Hazard Zone that would sometimes cause the End of Round flow to not activate correctly, ensuring that the correct amount of bonus XP was awarded.
  • Repaired an issue found in Hazard Zone that could cause players to be shown on the Map when they were not visible, or spotted.
  • Provided a fix for Hazard Zone players who were not seeing their Extraction Streaks updating correctly.

If you’d like to read more game updates and news, check out our Patch Notes section.

Source: DICE

Default image
Umer Cheema
By day, Umer loves writing about games and talking about them; by night, he is an avid gamer that loves playing League of Legends and RTS games. Being a massive fan of Metal Gear Solid, you'll find Umer always praising the legendary Hideo Kojima.

Leave a Reply