Call of Duty: Vanguard November 11 Update Patch Notes

Call of Duty: Vanguard November 11 Update was just pushed out by Sledgehammer Games, and you can read up the full patch notes here. This is yet another hotfix after the Nov. 10 patch yesterday, and it brings another round of gameplay fixes to COD Vanguard. If you haven’t yet, we recommend going through your console’s download center and install this patch right away.

All the relevant information you may need to know regarding the Call of Duty: Vanguard patch notes for November 11 Update is covered below in the next section. Once we will have the update file size of this release, we will add it here.

Call of Duty: Vanguard Patch Notes – November 11 Update

Here are the official patch notes for Call of Duty: Vanguard November 11 Update that is now rolling out to all the supported platforms of the game:

MULTIPLAYER

  • Fixed a spawn trap in the cave on Numa Numa while playing Domination, Team
    Deathmatch, or Kill Confirmed
  • Increased the point-blank range for sniper challenges
  • Fixed spawning close to enemies on Desert Siege
  • Fixed players spawning into a buy round with fists and no secondary weapons • Fixed reticles challenges that were not tracking past the first challenge
  • Incendiary rounds no longer trigger a fire death or burn damage voiceover on corpses
  • Fixed the Secrets of the Pacific Get 3 wins challenge tracking losses as wins during FFA
  • Fixed a messaging error in Champion Hill about purchasing the BAR when the weapon was
    not purchased
  • Fixed the broken clan XP bar display after level 1
  • Fixed a rare bug that caused your FoV to lock
  • Fixed FFA losses recording as wins for operator challenges.
  • Fixed a rare crash on the MVP voting screen
  • Combat Shield will now protect player’s backs once stowed
  • Invisible player models in MVP voting and Play of the Game have been fixed
  • Fixed a bug affecting Constanze’s skin progression
  • Operator Challenges no longer appear to reset after completion
  • Inaccurate unlock requirements for Weapon Challenges now display correctly

CAMPAIGN

  • Mid-level checkpoint save data has been invalidated for some.

Note: Players have not lost all of their campaign progress. Save loads will deliver players to the beginning of the latest level rather than their last checkpoint. This isn’t a common occurrence, but was required for future patch processes.

ZOMBIES

  • Addressed an issue that allowed players to get outside of the map
  • Addressed issues with players who died in a downed state not transitioning properly to
    Spectator mode
  • Fixed a bug that gave players the default pistol when downed instead of the Pack-a
    Punched version, if they own one
  • Camo Progression: All Pistol challenges can now be properly completed • Exfil: The kill count to Exfil now correctly tracks zombies killed
  • Self-Revive: Addressed an issue where the Self-Revive meter fails to show progress • Transmit: Fixed a constant death loop issue that occurred when dying outside of the damage barrier
  • Legendary Covenants: Addressed an issue where players wouldn’t receive Legendary Covenants at the Alter
  • After-Action Report: Players are no longer returned to the Lobby when attempting to view post-match unlocks
  • Field Upgrades: Addressed an issue where players who recovered from being downed were unable to use Field Upgrades in rare instances

Call of Duty: Vanguard is now available on the PC, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S platforms. If you’d like to read more game updates and news, check out our Patch Notes section.

Source: Sledgehammer Games

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Haris Nadeem
Haris is an avid mobile gamer who loves to play Call of Duty: Mobile and PUBG Mobile in his free time. He is also a coffee aficionado who loves to write technology news and gadget reviews.

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