Destiny 2 Update 3.2.0 Patch Notes on May 10 | PS4 Update 2.18

Bungie has just released Destiny 2 Update 3.2.0 (PS4 Update 2.18) and we have the complete patch notes for your reading pleasure. The patch will include a completely new season titled “Season of the Splicer” and will be available on all platforms on 11 May. We have all the detailed patch notes for you to cover about Update 3.2.0

The patch is still not available for platforms and will bereleased in the coming week on all supported platforms. The total file size you will have to download on the PS4 is about 12 GB. This size will vary amongst platforms.

Destiny 2 Update 3.2.0 Patch Notes

destiny 2 update 3.2.0 ps4 update 2.18

Here’s a complete overview of the patch notes released for Destiny 2 Update 3.2.0 which will be coming out on May 11.

Abilities Aspects and Fragments

Colorblind Support

  • Stasis abilities now have colorblind support:
    • Enemy Crystals
    • Enemy Squall
    • Enemy Duskfield
    • Enemy Bleak Watcher
  • Player highlighting in the Crucible now has colorblind support.

Subclass Tuning

  • Hunters
    • The freeze detonation from Silence & Squall has been reduced from 12m to 8.5m in radius.
    • Enemy Squall now has a red ring to define area as it approaches.
  • Titans
    • Shiver Strike melee energy is now refunded when Glacial Quake ends.
    • Fixed an issue in which players can trigger Whisper of Torment by standing in an opponent’s Barricade.
  • Warlocks
    • Shadebinder
      • Bleak Watcher Aspect now grants two fragment slots.
    • Chaos Reach
      • Fixed an issue with Chaos Reach Super that was allowing it to penetrate some thin walls or objects enough to damage and kill opponents on the other side.

Nav Mode (Menu that appears when pulling out your Ghost)

  • Separated Bounties from Quests in Nav Mode.
  • All Bounties now appear in Nav Mode. They can no longer be tracked as a result.
  • Category switching on keyboard and mouse can now be controlled with the scroll wheel.
  • Tracked Triumph now appears in its own Nav Mode category.


  • Legends added to the Director Destinations tab.
    • This is where you’ll find Vault of Glass in just a few weeks…
  • Shortcut between HUD quest step notifications and quest details screen added for keyboard and mouse users.
  • 6v6 Crucible activities have an updated intro experience.
    • Cycle through your teammates to view metrics associated with the activity you’re entering.


  • H.E.L.M. now appears in the Director Destinations tab (moved from Tower map) and has its own map.
  • Focused Umbral Engrams and Prismatic Recaster
    • Umbral Engrams now auto-decrypt when Focused via the Prismatic Recaster.
    • The visual states for focusing options on the Prismatic Recaster have been streamlined to reduce visual clutter and confusion.

Glory, Valor and Infamy

These changes are a precursor to some larger improvements planned for Season 15 (e.g., introducing Vanguard reputation, rebalancing Infamy to bring a reset in-line with Valor, and more).

  • Glory, Valor, and Infamy reputations have had their internal systems rebuilt to a unified implementation. In-game, players should expect minimal perceived changes.
    • Unified Glory, Valor, and Infamy rank reputation tracking.
      • Before Forsaken, Glory and Valor had only Major ranks (Guardian, Brave, etc.).
      • After Forsaken, Glory and Valor gained sub-ranks (Brave I, II, III) alongside Infamy. However, all the historical tracking (Lifetime Ranks) and quest usage still used the original Major ranks.
      • Now, the sub-ranks are now referred to simply as Ranks, and all usage has been converted to use them where appropriate. (I.e., all lifetime values and quest targets have been multiplied by three.)
    • Glory playlists no longer block Valor win streaks from declining.
    • The Valor badge now appears on the Trials launch screen.
    • Infamy win streak bonus is now linear (+35 points per win).
    • Glory win streak bonus is now linear (+20 points per win).
      • Note: With the eventual update to Vanguard reputation, players should be ready to spend their Vanguard Tokens during Season of the Splicer.


  • Eververse Archive Filtering
    • Players can now easily filter the offerings in the Storefront Archive tab.
    • Per numerous community requests, we added many Exotic weapon and armor ornaments from previous Seasons to the archive tab.
  • Bright Engrams
    • Spawn FX and Shaders are now standalone items in Bright Engrams.
      • Bright Engrams can no longer decrypt into duplicates of these items.
    • A small amount of Glimmer will be awarded when decrypting Bright Engrams.

General Things….

  • Momentum Control and Team Scorched have returned and will be available as part of the weekly playlist rotation.
  • Added repeatable bounties to Shaw Han in the Cosmodrome.
  • Fixed an issue causing Vaulted gear to erroneously drop from strike-unique loot lists.
  • Added a full suite of Trace Rifle-focused armor mods to the game.

We hope you are excited for the updated as much as we are! We’ll definitely be letting you know once the update comes out and if the developers have baked in some surprise content on release day!

If you’ve seen any other gameplay changes in Destiny 2 that haven’t been mentioned above, let us known in the comments section down below!

For a list of other game changes and updates, check out our Patch Notes section.

[via Bungie]

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