Techland just brought out their latest Dying Light 2 Update with patch 1.08, and here is the full list of patch notes for you to read through. This is a minor update that fixes the game crashing issue when loading a save file. It also updates the Korek Charm cost.
All the relevant information you may need to know regarding the Dying Light 2 patch notes for Patch 1.08 is covered in the next section. The patch has gone live on all supported platforms of the game. We are not sure about the file size but since this is a minor patch, it shouldn’t be that big.
Dying Light 2 Patch Notes: Patch 1.08 March 18
Here are the official patch notes for Dying Light 2 Patch 1.08 that is now rolling out to all the supported platforms of the game:
PC
- Korek Charm cost updated.
- Fixed game crashing when loading save file.
Xbox
- PK Crossbow reward is correctly given to players in cooperative mode. This fix will prevent new cases from appearing.
- Korek Charm cost updated.
- Fixed game crashing when loading save file.
PlayStation
- PK Crossbow reward is correctly given to players in cooperative mode. This fix will prevent new cases from appearing.
- Korek Charm cost updated.
- Fixed game crashing when loading save file.
- Fixed issues when game was stuck starting new game or loading save file and showing message about missing content.
If you’d like to read more game updates and news, check out our Patch Notes section.
Source: Twitter
1 Comment
-Stuck in waltz fight, after completing game. Waltz health bar permanently on top of my screen
-unstable multiplayer, constant drops
-death loop still exists
-doors to complete quests sealed shut, resulting in soft-locks
-last patch made non shambler enemies to strong
-main game still ‘crashes’ to title screen. new user logged in…..
-walls and floors still disappear, resulting in a never ending fall
-horde of enemies randomly spawn on top of my face
-enemies are dead but ‘alive’ becoming unable to loots
-enemies death creates a ghost body. Cant loot
-SOUNDS NOT PROPERLY WORKING
-multiplayer sounds (shamblers, light turning on, looting) do not engage
-After leaving multiplayer, bug continues
-all sound sometimes never engages
consumers are still play testing for techland. instead of techland playtesting it themselves.
wont buy a third Dying Light….. what a horrifying experience. and not in the fun way…….