Fortnite v18.20 Patch Notes on Oct. 12

Epic Games has just released Fortnite v18.20 and we have the complete patch notes for you to read. The new update presumably seems to fix some bugs and improve the game’s overall stability. Since we do not have the patch notes, we can assume that new content might also be added to the game.

The update is available globally as a mandatory download on all supported platforms. However, matchmaking is currently disabled with the servers going down soon too. You will be able to download the update and enjoy all its new features in a few hours. You can find all the relevant information for Fortnite Patch Notes: v18.20 down below.

Fortnite Patch Notes: v18.20 (Oct. 12)

Unfortunately, the developers have still not revealed the official patch notes for the update just yet. However, we can expect the update to include a few bug fixes and content additions as well. We’ll be updating this post as soon as we get our hands on them. So, stay tuned!

Here are the complete patch notes for Fortnite Update 18.20 coming out to all supported platforms:

The war effort against the Cubes continues, and it’s time once again for a global endeavor. You’ve built up Turret Stations and made the strategic decision to fund Shockwave Launchers over Rift-To-Gos. Now Loopers on the Island are faced with another strategic decision, this time between two new items…


COMBAT ASSAULT RIFLE VS. COMBAT SMG

Fortnite Combat Assault Rifle vs. Combat SMG

R&D for two original weapons is happening as part of the war effort: the Combat Assault Rifle and Combat SMG. Like the previous war effort round, donate Bars at Donation Boards to help your favorite choice reach 100% Funded first and be the one that becomes available on the Island!

What’s different about the “Combat” class of weapons? Sporting a tight bullet spread and exceptional power, the Combat variants of the Assault Rifle and SMG are quite a force in an expert’s hands. Just watch out for the kickback! Both the Combat Assault Rifle and Combat SMG have a strong recoil that you must tame to get the most out of them.


XP AND QUEST CHANGES

Fortnite XP and Quests

In case you missed it, we’ve recently updated repeatable Shared Quests to reward more XP. Here’s a comparison:

Shared Quest XP

Rarityv18.10v18.20
Common5002,500
Uncommon5252,650
Rare5502,750
Epic5752,900
Legendary7503,750


Also, we’ll be adding a variety of additional Quests to the Daily and Weekly Punchcard in our next game update.

(With the global war effort in full swing again, J.B. Chimpanski’s Questline has been re-enabled as well.)


ROLE BIAS AND VOICE CHAT ADDED TO IMPOSTORS

Fortnite Impostors

v18.20 brings improvements to Impostors, the game mode inspired by Among Us from Innersloth!

Focus on completing your assignments or polish up your sabotage skills with the new Role Bias feature. You’re now able to select if you prefer to be an Impostor or Agent. Based on your choice, you’ll be more likely to be selected as that role when playing Public and Private matches, although your preferred role is not guaranteed.

Also, we’ve added an Impostors playlist with open Voice Chat! Communication will be split between players who are and aren’t eliminated, while mixing both the diligent Agents and wily Impostors together. Convince the group to vote out Mancake because he was definitely faking Assignments and you were nowhere near Doggo’s fragment. Those who prefer no voice communication can select an Impostors playlist with only Quick Chat enabled.


LIKE YOUR SQUAD? STAY WITH YOUR SQUAD

Keep a good thing going! Starting now in the NA-East server region, you can select Stay with Squad with your “Fill” team and play another match together. This feature is enabled only for Duos, Trios, and Squads modes.

“Stay with Squad” will be rolling out globally at a later date.


RETURN REQUESTS 

Return Requests in Fortnite will now refresh over time. Read our new Return Requests blog post for more details. 
 



MAJOR BUG FIXES

  • Fixed an issue involving players not being able to use a Fishing Rod while in the passenger seat of a Motorboat or in the back of an OG Bear truck.
  • Fixed an issue involving Battle Pass page unlock progress not always tracking correctly.
  • Fixed an issue involving Nintendo Switch players not being heard in voice chat by players on other consoles.
     


Competitive notes:

  • We’ve made alterations to the Boundless Set Outfits to the point where we felt comfortable introducing them back into competitive playlists. You’ll notice the Outfits have slightly different lighting and shading effects in the new update.

he v18.20 update is bringing the new Character Device, Signal Remote Manage device, additional device updates, and bug fixes! 

CHARACTER DEVICE

The new Character Device is here and brings some amazing new functionality for creators to explore. The Character device is a mannequin that creators can use to display NPCs on your island. NPCs will be configurable in a variety of ways including setting their customization, choosing their pose and performing emotes on command. Additionally, players can use it as an interactable NPC in their game, having players interact with it to transmit signals.

Read more details on the Character Device in the Device Updates section below and on the Fortnite Creative Documentation website.

SIGNAL REMOTE AND MANAGER DEVICE

The new Signal Remote and Manager device allows Creators to link a remote control item to up to two transmitters each, which are then activated by players in-game via the remote. For example, a player activates their remote to send a signal on a channel that teleports them back to their base area.

Read more details on the Signal Remote and Manager Device in the Device Updates section below and on the Fortnite Creative Documentation website.

SWITCH DEVICE

The Switch Device is a button that can be toggled between On and Off states, allowing players to turn things on and off through a single device. It can save state either for everyone at once or individual players, and can be saved/loaded across different sessions.

Read more details on the Switch Device in the Device Updates section below and on the Fortnite Creative Documentation website.

BATTLE ROYALE ITEMS 

We’ve added the following Battle Royale items to Creative

  • Chili Chug Splash
  • Chug Splash (Unvault)
  • Shadow Flopper
  • Added Armored Wall context trap

DEVICE UPDATES

CHARACTER DEVICE

Place a Character, choose an outfit for it then select the pose you want. This can be used to place NPCs, display outfits, or create vignettes. Includes options for:

  • Character – Define what Character you want to show for the device. Select from a wide variety of outfits from Jonsey and Ramirez all the way up to Fennix and Night Witch.
  • Pose – Set a pose that the character will be placed in.
  • Emote – Set an emote for the character to play. This will then be activated when the Character receives a signal on the Play Emote When Receiving From channel.
  • Interact Type – Allow players to interact directly with your Character

SWITCH DEVICE

The switch device is a button that can be toggled on and off, sending signals based on its new state.

  • Can optionally track have a unique state per player, making it great to keep track of if a player has completed a certain task.
  • Can Save/Load to persist across gameplay sessions in published islands.
    • Has multiple options for how to resolve the current state of the switch if you have many players loading different states and the switch is tracking the same state for everyone.
  • Has different visuals to select from so you can match it to the style of your island.

SIGNAL REMOTE / SIGNAL REMOTE MANAGER

Signal remotes allow players to transmit signals without having to interact with a device. Simply equip your signal and press either Primary Fire or Secondary Fire to send one of two signals. What channels are transmitted is defined by the Signal Remote Manager. Simply place a remote manager in-game, drop your preferred remote in, then select channels for each input. 

  • You require a signal remote manager linked to a remote before it will send signals.
  • You can also set a cooldown time for how often players can activate that remote.
  • There are currently 4 rarities of remote available, allowing players to send up to 8 signals directly.

SKYDOME DEVICE 

We’ve updated the Skydome Device to add the following options

  • Clouds
    • Default option changed from Realistic to off
    • Clouds Speed
    • Clouds Direction
  • Ambient Light 
    • Color
    • Intensity
      • Up to 100% to appear twice as bright.
  • Moon 2 

TRACKER DEVICE

  • Now allows for multiple Quests to be shown on the HUD at once, to help facilitate quests that take multiple sessions to resolve. In this update, up to 3 quests are to be displayed in the top left HUD.

UFO SPAWNER

  • Now has its own unique base.

DEVICE FIXES

  • Fixed an issue with Customizable Light Dim transition when players join in progress.
  • Fixed an issue with the Lock Device to prevent a failed signal when disabled.
  • Fixed an issue with the Matchmaking Portal device UI.
  • Fixed an issue with the Area Fog that caused it to not work with the VFX Spawner.
  • Fixed an issue with the Radio device that caused some tracks loops to be skipped after a certain time.

PREFAB & GALLERY UPDATES 

  • Primitive Shapes Gallery Update
    • We have added 7 primitives to the gallery that are 6x larger than the previous primitives.
    • We also added 3 new materials to the primitives.
      • Chrome
      • Iridescent
      • World Grid
  • Added dark red curtains, drapes and rug to Spooky Prop Gallery B.

PREFAB & GALLERY FIXES

  • Fixed an issue where prefab and gallery assets were not resizing correctly.
  • Fixed an issue where some props, from Spooky Prop Gallery B, could not be seen from underneath.
  • Fixed an issue where the coliseum trim, from Colossal Coliseum Wall Gallery, could not be seen on the hub.

ISLAND UPDATES

  • Added 2 New Islands
    • Survival Island – A balanced island with limited resources.
    • Survival Island Empty – A balanced island with no foliage.

ISLAND FIXES

  • Fixed an issue where unused foliage actors were being referenced across multiple islands.

GAMEPLAY UPDATES

  • The Bandage Bazooka now shows up as a “Ranged Weapon” in the Creative Consumables tab.
  • Fixed an issue that caused conditional buttons to fail in sending a signal even when disabled.

GAMEPLAY FIXES

  • Fixed an issue that caused players to be unable to grab items inside of barriers when set to “All”.

UI UPDATES

  • HUD Info Type (Ranked) added
  • The ‘All Devices’ tab of the Channel Browser is now sorted alphabetically.

he v18.20 update is bringing the new Character Device, Signal Remote Manage device, additional device updates, and bug fixes! 

CHARACTER DEVICE

The new Character Device is here and brings some amazing new functionality for creators to explore. The Character device is a mannequin that creators can use to display NPCs on your island. NPCs will be configurable in a variety of ways including setting their customization, choosing their pose and performing emotes on command. Additionally, players can use it as an interactable NPC in their game, having players interact with it to transmit signals.

Read more details on the Character Device in the Device Updates section below and on the Fortnite Creative Documentation website.

SIGNAL REMOTE AND MANAGER DEVICE

The new Signal Remote and Manager device allows Creators to link a remote control item to up to two transmitters each, which are then activated by players in-game via the remote. For example, a player activates their remote to send a signal on a channel that teleports them back to their base area.

Read more details on the Signal Remote and Manager Device in the Device Updates section below and on the Fortnite Creative Documentation website.

SWITCH DEVICE

The Switch Device is a button that can be toggled between On and Off states, allowing players to turn things on and off through a single device. It can save state either for everyone at once or individual players, and can be saved/loaded across different sessions.

Read more details on the Switch Device in the Device Updates section below and on the Fortnite Creative Documentation website.

BATTLE ROYALE ITEMS 

We’ve added the following Battle Royale items to Creative

  • Chili Chug Splash
  • Chug Splash (Unvault)
  • Shadow Flopper
  • Added Armored Wall context trap

DEVICE UPDATES

CHARACTER DEVICE

Place a Character, choose an outfit for it then select the pose you want. This can be used to place NPCs, display outfits, or create vignettes. Includes options for:

  • Character – Define what Character you want to show for the device. Select from a wide variety of outfits from Jonsey and Ramirez all the way up to Fennix and Night Witch.
  • Pose – Set a pose that the character will be placed in.
  • Emote – Set an emote for the character to play. This will then be activated when the Character receives a signal on the Play Emote When Receiving From channel.
  • Interact Type – Allow players to interact directly with your Character

SWITCH DEVICE

The switch device is a button that can be toggled on and off, sending signals based on its new state.

  • Can optionally track have a unique state per player, making it great to keep track of if a player has completed a certain task.
  • Can Save/Load to persist across gameplay sessions in published islands.
    • Has multiple options for how to resolve the current state of the switch if you have many players loading different states and the switch is tracking the same state for everyone.
  • Has different visuals to select from so you can match it to the style of your island.

SIGNAL REMOTE / SIGNAL REMOTE MANAGER

Signal remotes allow players to transmit signals without having to interact with a device. Simply equip your signal and press either Primary Fire or Secondary Fire to send one of two signals. What channels are transmitted is defined by the Signal Remote Manager. Simply place a remote manager in-game, drop your preferred remote in, then select channels for each input. 

  • You require a signal remote manager linked to a remote before it will send signals.
  • You can also set a cooldown time for how often players can activate that remote.
  • There are currently 4 rarities of remote available, allowing players to send up to 8 signals directly.

SKYDOME DEVICE 

We’ve updated the Skydome Device to add the following options

  • Clouds
    • Default option changed from Realistic to off
    • Clouds Speed
    • Clouds Direction
  • Ambient Light 
    • Color
    • Intensity
      • Up to 100% to appear twice as bright.
  • Moon 2 

TRACKER DEVICE

  • Now allows for multiple Quests to be shown on the HUD at once, to help facilitate quests that take multiple sessions to resolve. In this update, up to 3 quests are to be displayed in the top left HUD.

UFO SPAWNER

  • Now has its own unique base.

DEVICE FIXES

  • Fixed an issue with Customizable Light Dim transition when players join in progress.
  • Fixed an issue with the Lock Device to prevent a failed signal when disabled.
  • Fixed an issue with the Matchmaking Portal device UI.
  • Fixed an issue with the Area Fog that caused it to not work with the VFX Spawner.
  • Fixed an issue with the Radio device that caused some tracks loops to be skipped after a certain time.

PREFAB & GALLERY UPDATES 

  • Primitive Shapes Gallery Update
    • We have added 7 primitives to the gallery that are 6x larger than the previous primitives.
    • We also added 3 new materials to the primitives.
      • Chrome
      • Iridescent
      • World Grid
  • Added dark red curtains, drapes and rug to Spooky Prop Gallery B.

PREFAB & GALLERY FIXES

  • Fixed an issue where prefab and gallery assets were not resizing correctly.
  • Fixed an issue where some props, from Spooky Prop Gallery B, could not be seen from underneath.
  • Fixed an issue where the coliseum trim, from Colossal Coliseum Wall Gallery, could not be seen on the hub.

ISLAND UPDATES

  • Added 2 New Islands
    • Survival Island – A balanced island with limited resources.
    • Survival Island Empty – A balanced island with no foliage.

ISLAND FIXES

  • Fixed an issue where unused foliage actors were being referenced across multiple islands.

GAMEPLAY UPDATES

  • The Bandage Bazooka now shows up as a “Ranged Weapon” in the Creative Consumables tab.
  • Fixed an issue that caused conditional buttons to fail in sending a signal even when disabled.

GAMEPLAY FIXES

  • Fixed an issue that caused players to be unable to grab items inside of barriers when set to “All”.

UI UPDATES

  • HUD Info Type (Ranked) added
  • The ‘All Devices’ tab of the Channel Browser is now sorted alphabetically.

Fortnite is now available on the PC, PS4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch, Android and iOS platforms. If you’d like to read more game updates and news, check out our Patch Notes section.

Source: Epic Games

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Editorial Staff
Editorial Staff at BRGeeks.com is a team of gaming enthusiasts covering official announcements, press releases and patch notes, led by Saad Muzafar. To contact us, please reach out using the contact form.

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