God of War PC Update 1.0.9 was just deployed on Steam and is now available for everyone with the full list of patch notes here. This update now allows players to toggle aiming and blocking if they wish. Plus, it also reduces micro-stutters and includes GPU memory usage in the video settings panel.
All the relevant information you may need to know regarding the God of War patch notes for PC Update 1.0.9 is covered in the next section. The developers are still working on fixing all the known issues in the game, so stay tuned for further updates. We will add the update file size here later when we have it.
God of War Patch Notes: PC Update 1.0.9
Here are the official patch notes for God of War PC Update 1.0.9 that is now rolling out to all the supported platforms of the game:
New Features
- Aiming and Blocking can now be configured as a toggle instead of a hold
- Triple Buffering can now be enabled to reduce micro-stutters at the cost of a minor latency increase
- GPU memory usage is now included in the video settings to aid performance troubleshooting
Fixes
- Memory values will now be detected properly when using integrated graphics
- Silent crashes will no longer occur if a GPU reports invalid memory values
- Some gameplay systems will no longer cause intermittent crashes
- Implemented small object culling to help reduce the number of objects being processed by the CPU
Known Issue
AMD Shader Caching
Last updated 3/23/22 at 10:00am PST
Throughout our testing, we noticed intermittent framerate reductions when shaders were accessed for the first time. We are working with AMD to resolve this in a future patch.
If you’d like to read more game updates and news, check out our Patch Notes section.
Source:Â Steam