GTA San Andreas Day One Patch Notes (The Definitive Edition)

Rockstar has just deployed GTA San Andreas The Definitive Edition Day One Patch Notes and we have them right here for you to read through. The game brings in enormous changes to the entirety of the GTA Trilogy like Controller Support, updated Mini-Maps, Switch-Specific Gyro Aiming controls alongside numerous bug fixes and stability improvements.

The update will be available globally once the game is officially released tomorrow! As of yet, the developers have not confirmed the exact amount of changes coming in the Day One patch. The entire trilogy comes in at 48.549 GB after the Day One Patch. This game is part of the trilogy that also includes Grand Theft Auto: Vice City.

GTA San Andreas The Definitive Edition: Patch Notes

Here are the complete Day One Patch notes for GTA San Andreas The Definitive Edition alongside everything new coming to the game:

Grand Theft Auto: The Trilogy – The Definitive Edition introduces wide-ranging modern control upgrades, including improvements to targeting and lock-on aiming, updated Weapon and Radio Station Wheels, updated Mini-Maps with enhanced navigation allowing players to set waypoints to destinations, updated Achievements, Trophies, and more. The Nintendo Switch version also features Switch-specific controls including Gyro aiming, as well as touch screen camera zooming, pans, and menu selections, while the PC version includes support for NVIDIA DLSS and additional new Accomplishments via the Rockstar Games Social Club.

Related: GTA Vice City Cheat Codes for The Definitive Edition | PC, PlayStation, Xbox

Additional enhancements across all three titles include a completely rebuilt lighting system; improved shadows, weather, and reflections; upgraded character and vehicle models; along with new higher resolution textures across buildings, weapons, roads, interiors, and more. Grand Theft Auto: The Trilogy – The Definitive Edition also features a range of environmental upgrades including all new foliage, smoother surfaces, and increased draw distances to provide a new level of depth and clarity throughout the world.

If you’d like to read more game updates and news, check out our Patch Notes section.

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Editorial Staff
Editorial Staff at is a team of gaming enthusiasts covering official announcements, press releases and patch notes, led by Saad Muzafar. To contact us, please reach out using the contact form.


  1. I believe the game looks beautiful, but they really need to fix a couple of bugs out there, and maybe improving the raining since the effect looks static.

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