Hunter’s Arena: Legends Update 1.04 Patch Notes on August 6

Mantisco just pushed out the latest Hunter’s Arena: Legends Update 1.04 today and here are the complete list of patch notes for you. Since the previous patch, the developers were hard at work to squish out the bugs and make the overall game much smooth. Along with the stabilization improvements, this update also includes some balance adjustments as well.

You should be able to download and install Hunter’s Arena: Legends Update 1.04 (PS5 Update 01.040.000) right away when you start the Steam client or your consoles. Everything you need to know regarding this patch has been covered in the full release notes below.

Hunter’s Arena: Legends Update 1.04 Patch Notes

Here are the official patch notes for Hunter’s Arena: Legends Update 1.04 that is now rolling out to all the supported platforms of the game:

1. Stabilization- Fatal error and Crashing issues have been fixed.
– Server stabilization for smoother gameplay.

2. Optimization- Frame drop issues have been optimized on both PC and PlayStation. Overall frame rates increased.
– Ray-Tracing feature temporarily down for better optimization. It will be back up in a timely manner.

3. Balance AdjustmentsWe listened to your feedback and suggestions and made balance adjustments on the Hunters.
We made sure each Hunter didn’t lose it’s unique trait and narrowed the balance gap.
Overall balance has been adjusted and will allow for more dynamic combat.
Your suggestions are an enormous help to our team so please provide them through our Discord channel.

Momo- Basic attack damage, HP stats have decreased.
– Basic attack’s projectile speed has decreased.
– Delay after last Basic attack has increased.
– Delay after using “Crushing Ice” has increased.
– Guarding against Momo’s attacks consumes less stamina.

Dalgi- “Wicked Release” projectile speed has decreased.
– After “Villaness’ Return”, Dalgi revives with less HP.

Wu Kong- Increased delay for using Quickstep
– Delay after using “Heavenly Figure” has increased.

Tau- “Earthquake” activates faster.
– Delay after “Earthquake” has decreased to allow faster action after the skill.

Jun- Invincibilty duration has increased after Quickstep
– Super Armor activates now after landing “Death Embrace”

Mir- Delay after “Exploding Rage” (Passive) has decreased to allow faster action after the passive skill.
– “Crushing Blow” hit range has increased.

Mumyung- “Shadow Clone” activates faster.
– Not being able to activate “Mark of Shadow” additional press has been fixed.

Mimi- “Inferno” skill range has increased.
– Delay after “Incinerate” (Passive) has decreased.
– Activates Super Armor when using “Meteor Dash”

Dara- “Elemental Wave” projectile speed has increased.

Gyeonjo- Delay after “Thunder Grasp” has decreased to allow faster action after the skill
– Delay after retrieving shield from using “Shredder” has decreased.
– Other skills can be used while using “Force Barrier”.

Samjang- Skill damage has increased.
– “Valiant Charge” skill damage has increased.

4. System
PlayStation
– Gameplay – Adjust Camera Sensitivity – Camera sensitivity has been optimized and allows for increased sensitivity. (Higer for faster camera movement and lower for slower camera movement)
– L2, R2 button’s sensitivity has increased.
– PS5 Activities feature is added

5. Bug Fix- Changes made on Settings not being put in effect has been fixed.
– Characters with “Frozen” debuff being able to move has been fixed.
– Legendary tier item’s attack damage and stats have been fixed..
– UI not showing up properly has been fixed.
– Other minor bugs have been fixed for optimal gameplay.


Hunter’s Arena: Legends is now out for the PlayStation 4, PlayStation 5 and the PC (Steam) platforms. If you’d like to read more game updates and news, check out our Patch Notes section.

Source: Steam

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Haris Nadeem
Haris is an avid mobile gamer who loves to play Call of Duty: Mobile and PUBG Mobile in his free time. He is also a coffee aficionado who loves to write technology news and gadget reviews.

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