Rainbow Six Siege (R6S) Y6S3.2 Update Patch Notes | Gameplay Improvements

Ubisoft has just deployed Rainbow Six Siege Y6S3.2 Update, and we have the complete list of patch notes for your reading pleasure. The latest update primarily brings several visual improvements in scoreboard readability and performance metrics. Moreover, the latest patch includes several level designs and user experience changes.

The latest patch is currently live and available as a mandatory download on all supported platforms. The actual size of this update is 1.40 GB on Ubisoft Connect and 1.2 GB on Steam. Here is all the relevant information regarding Rainbow Six Siege patch notes for Y6S3.2 Update covered right after the jump.

Rainbow Six Siege (R6S) Patch Notes: Y6S3.2 Update

Here is the complete list of patch notes for Rainbow Six Siege Y6S3.2 Update rolling out on all supported platforms:

Y6S3.2 PATCH SIZE

Below you will find the download sizes for each platform.

  • Ubisoft Connect: 1.40 GB
  • Steam: 1.2 GB

TWEAKS AND IMPROVEMENTS

PLAYER COMFORT

Scoreboard – Visual Improvements

  • Reduced overall size and improved readability.

Performance Metrics

  • PC users can now display real-time performance metrics in the HUD such as FPS, latency, and NVIDIA-related metrics.
    • This feature can be turned On in the Options menu, and players can choose between Minimal and Advanced Metrics.

BUG FIXES

GAMEPLAY

FIXED – When one player downs a teammate and another player eliminates the teammate, the player who downed them will be removed from the match.
FIXED – Muffled sound is heard on some automatic weapons.

LEVEL DESIGN

FIXED – The player can get stuck between the barrels and garbage bags at EXT Teacups on Theme Park map.
FIXED – Multiple issues with planting or picking up the defuser in specific areas on various maps.
FIXED – Rappel exploit allows players to reach location that should be inaccessible on new Coastline map.
FIXED – Various LOD issues on Yacht and Tower maps.

OPERATORS

FIXED – Game crashes when Mira’s Black Mirror is ejected while an active Cluster Charge is attached to it.
FIXED – Pulse’s Cardiac Sensor appears to be stuck on the “Connecting…” screen when a player views Pulse in Support Mode.
FIXED – Animation is missing when player tries to exit rappel with Osa’s Talon-8 Shield equipped.
FIXED – Player is able to exit rappel with Osa’s Talon-8 Shield equipped.

USER EXPERIENCE

FIXED – Various UI issues.
FIXED – Shield skins are not previewed in 3D in the Weapon Skins category of the Shop.
FIXED – Thumbnails for shield skins are missing from the Battle Pass purchase side-panel.
FIXED – C4 turns white on the new Nitro Cell model.
FIXED – Various localization issues.
FIXED – Round timer shows incorrect time remaining on Stadia. (Hotfix delivered to PC and Luna last week.)


If you’d like to read more game updates and news, check out our Patch Notes section.

Source: Ubisoft

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Daud Asif
Daud is a Software Engineering student and a gaming enthusiast. After being indulged in e-gaming since childhood, he has decided to show off his tech/gaming knowledge and skills while working as a content writer.

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