Roblox Corporation has just released a new update to Roblox Studio Update 490 and we have the full patch notes list here for you. You can go through the list of changes here and see what has been updated, changed or fixed in this patch for the Roblox platform. Based on the changes here, you will know why and how things affect you in your games.
You should be able to update your client with this Roblox Studio Update 490 for the new changes to take affect. Everything you need to know regarding this update has been covered in the full release notes / changelog below.
Roblox Studio Update 490 Patch Notes
Here are the official patch notes for Roblox Studio Update 490 that is now live for all the players who have the platform installed:
|Added new property “ResampleMode” on ImageObjects so that developers can toggle between linear and nearest neighbor filtering for ImageLabel/ImageButton.||Live|
|Luau linter now warns on uses of ||Live|
|Explorer will now highlight entire row on selection/hovering.||Pending|
|Autocomplete in Toolbox search.||Live|
|Added new methods to Color3 to support hex color code conversions.||Pending|
|The draggers now work correctly in all cases when your place has Workspace.SignalBehavior = Deferred set.||Live|
|When editing the pivot of a part using the Pivot Editor with pivot snapping turned on, axis moving the pivot will now only snap it to a different object if the pivot actually physically touches that new object, not just touches its bounding box.||Live|
|Fixed an issue with dragging a package from the toolbox.||Pending|
|Fixed a crash when 0 arguments are passed to ||Pending|
|Fixed an issue where MeshParts could not be resized in small increments.||Pending|
|Fixed an issue with part resizing.|
If you’d like to read more game updates and news, check out our Patch Notes section.