Hi-Rez has just deployed Rogue Company Rogues Rising Update for PTS and we have the complete patch notes for you to go through. This update brings in a new map called Vertigo and a new feature called MVP line-up. This will show players the top three players in the match. There are other changes as well so make sure to check the patch notes below.
If you are looking for details about the Rogue Company Rogues Rising update patch notes, you’ve come to the right place. The update is available to download on all supported platforms if you have access to the PTS. The PTS server may be brought down as needed to address issues or provide additional updates.
Rogue Company Patch Notes: Rogues Rising Update for PTS
Here are all the patch notes for the Rogue Company Rogues Rising update for PTS:
In our newest update, Rogue Company retaliates to Jackal’s attack on Meltdown by assaulting a newly discovered Jackal outpost. In addition to a brand new skirmish map, we are also improving some elements in our game via some Project Saint initiatives to give players a more complete experience when playing matches of Rogue Company.
NEW MAP: VERTIGO
Be cautious of pit falls and getting caught in crossfires of our new skirmish map, Vertigo, a Jackal outpost built upon a cliff face. The map’s slightly larger footprint, interconnecting paths and overlapping ziplines create a dynamic and fast-paced style map that plays well with our 4v4 skirmish modes like Skirmish Dodgeball and Skirmish TDM.
PROJECT SAINT INITIATIVES
This round of Project Saint initiatives are aligned toward polishing and improving some global player experience pieces of our game modes.
NEW FEATURE: MVP LINE UP
In this update, every match will now showcase the top three performers of a match. MVPs are determined by a plethora of general and game mode specific performance metrics. Did you drop a 50 bomb of Downs? Are you the patron(or matron) Saint of revives, leaving no soldier behind? The immovable object holding down the fort on all King of the Hill points? We hope that this celebration of player skill at the end of every match will make players feel like true Rogues. As always, we look forward to your feedback!
NEW FEATURE: NARRATIVE EVENT – JUKE’S GAMBIT
Since the introduction of Rogue Company, we have been hard at work building the world and everything within it. We were aware that we lacked the means of delivering our lore to the community, something that was often requested by our players for a good while. We’ve rolled out bits and hints to the world of Rogue Company and it’s characters via bios and maps. Now with our Narrative Event feature, this will be the first way that allows players to engage with our lore by accomplishing objectives to not only receive a cosmetic reward but also unlock lore that reveal more about the world, the characters and potential events. We hope that you enjoy our first narrative event, Juke’s Gambit, as we figure out who really was impacted by Jackal’s attack on Meltdown.
IMPROVEMENT: DYNAMIC MATCH MUSIC
Experience matches in a way you never have before! The music will now help create intensity by changing during different phases and states of the game.
IMPROVEMENT: DYNAMIC SCOREBOARD
As a core component of all of our game modes, we decided to overhaul and improve our scoreboard to not only function better, but also better reflect the metrics our players should care about on a game-mode-by-game-mode basis. We have a few more improvements, like reworking how Eliminations behave, that will be represent player performance. Let us know what you think!
Rogue Company is now out for the PC, PlayStation 4, Xbox One, and Nintendo Switch platforms. If you’d like to read more game updates and news, check out our Patch Notes section.
Source: Rogue Company