Rust PC August 5 Update Patch Notes

Facepunch Studios has just released Rust PC August 5 Update and we have the complete patch notes for your reading pleasure. The new update adds submarines, fishing, sharks, and a spear gun alongside bug fixes and stability improvements.

The update is available globally on the PC and will be a mandatory download. You can take a look at the complete patch notes down below for more information about the update.

Rust PC August 5 Update Patch Notes

Here are the complete patch notes for Rust PC August 5 Update available on all supported platforms:

  •  Added procedural underwater labs
  •  Added submarines
  •  Added Fishing
  •  Added 8 new types of fish
  •  Added Sharks
  •  Added Spear Gun
  •  Added side maintenance tunnels at underground train stations, where the work cart trains are now kept
  •  Added 32 new prefabs for map makers
  •  Fixed audio level on thrown cassette recorders
  •  Fixed thrown cassette recorders not playing when coming into network range
  •  Fixed wires sometimes not displaying when placed at the maximum distance
  •  Fixed ice lakes never spawning
  •  Fixed prefab mountains not spawning on large maps
  •  Fixed shore wetness being applied deep underwater
  •  Fixed a graphics.uiscale value of 0.8 hiding the search text on the crafting screen when at 1080p
  •  Turned the exception from a failed ‘connect’ console command into a warning. It now shows up in the UI and as a warning in the console, instead of in the UI and as red exception text
  •  If a player is killed while inside a hurt trigger (e.g. barbed wire), always kill them immediately – same as if they’d died by the hurt trigger itself
  •  Fixed swamp fog lit at night from 750m
  •  Fixed pump jack floating decals
  •  Improved loot from small underwater crates
  •  Reduced untie time from 8 to 6 seconds
  •  Can now copy and paste phone numbers from the telephone dialling screen
  •  Added a button to copy the current phone’s number in the dialling UI
  •  Wires will now snap to the socket position and not the surface behind the IO object
  •  Can now left click a filled IO socket to limit the animation to just that socket
  •  Can now press RMB while placing wires to remove the last placed point (hold RMB to clear the whole line)
  •  Improved performance, memory usage and initial buffering behaviour when streaming internet audio
  •  Show IO information in crafting panel
  •  Boom boxes connected to the same URL should now play in sync with each other and only use a single web stream
  •  Improved beat detection on dance floor, sound lights, and laser lights
  •  Improved fishing village spawning (more of them on smaller maps, better coastline coverage)
  •  Recycler right-click item transfer now rejects items that can’t be recycled, doesn’t move them to the input
  •  Right-click moving items to recycler now stops once the input slots are full, doesn’t start filling output slots
  •  Made it easier to jump onto the underground rail platforms while standing on the train tracks
  •  Improved swamp fog visually
  •  Toned down CCTV blur
  •  Reduced hurt/cold/hot overlay
  •  Deluxe xmas lights now allow passthrough
  •  Small sign can now be placed on deployables

If you’d like to read more game updates and news, check out our Patch Notes section.

Source: Facepunch Studios

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Editorial Staff at is a team of gaming enthusiasts covering official announcements, press releases and patch notes, led by Saad Muzafar. To contact us, please reach out using the contact form.

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