Sheltered 2 Update 1.0.7 Patch Notes on Oct. 1

Folks at Unicube have just deployed Sheltered 2 Update 1.0.7, and we have the complete patch notes for you to check out. The update fixes several issues and bugs, including the null reference on the Options Panel, characters becoming stuck on expeditions, and much more.

The update is available globally as a mandatory download on all supported platforms. All the relevant information for Sheltered 2 Patch Notes: Update 1.0.7 has been added in the next section. The file size of this update hasn’t been disclosed yet. However, it is a compound update which means players will be getting 1.0.5 and 1.0.6 as well.

Sheltered 2 Patch Notes: Update 1.0.7

Here is the complete list of patch notes for the latest Sheltered 2 update:


  • Fixed null reference on Options Panel which was freezing the game
  • Correct experience will now be given when using exercise equipment, stopping characters with the Slow Learner weakness trait getting stuck at 1xp
  • Stats which have been modified by mental and physical conditions will now display the unmodified value in brackets after the current level
  • Possible fix for headbutt not dazing
  • Fixed issue where main storage and pantries would display each other’s contents
  • Fixed broken upgrades on Water Purifier and Water Filter objects. Water Purifier also now displays max water capacity in tooltip
  • Possible fix for characters becoming stuck on expeditions
  • Fixed issue where the player’s characters could get stuck carrying a corpse
  • Fixed issue with medical items duplicating after a breach
  • Fixed issue where characters sleeping in beds would register as being in another room, causing them to become hot or cold (if the temp was too low or high in the other room)
  • Fixed an issue where items could be lost when using the Take All button after using the filter options on the item transfer screen
  • Locations now restock items
  • 1 item every 48 hours (once visited for the first time)
  • Petrol spawn chance increased at Petrol Stations
  • Added checks to quest spawning to check if destination is valid


  • Fixed issue stopping you completing Rescue jobs
  • Fixed an issue where the difficulty of regions would permanently increase
  • Should also repair saves which have been affected by this issue
  • Fixed some power system issues to do with objects not being powered correctly and displaying the wrong power status
  • Possible fix for NPCs performing multiple attacks
  • Fixed issue where negative mood modifiers from physical and mental conditions are not removed when cured
  • Fixed issue with infections not passing over time
  • Fixed issue where prisoners would move into another cell upon loading a save
  • Fixed issue with loading into a game where a prisoner was the currently selected member
  • Can no longer perform a trade if you have exceeded your weight capacity. Stops traded items disappearing
  • Fixed issues with trying to build rooms on the bottom layer of the shelter


  • Fixed issue where faction members would become stuck when pathing to become unconscious after loading a save
  • Fixed an issue where visitors to the shelter would stop spawning
  • Fixed issue with the temperatures in Autumn
  • Fixed issue where faction encounters would stop spawning after day 100

Thanks again for bearing with us!

If you’d like to read more game updates and news, check out our Patch Notes section.

Source: Steam

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Daud Asif
Daud is a Software Engineering student and a gaming enthusiast. After being indulged in e-gaming since childhood, he has decided to show off his tech/gaming knowledge and skills while working as a content writer.

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