The developers at Valve just deployed Dota 2 Update 7.32c, and here is the full list of patch notes for you to read up. This is a gameplay patch means it includes a long list of bug fixes and small balance adjustments all across the game. The entire changelog has been shared in the next section.
All the relevant information you may need to know regarding the Dota 2 patch notes for Update 7.32c is covered below. You should be able to download and install this update right away as it just went live on Steam. If you do not see it in your Downloads section yet, restart the client.
Dota 2 Patch Notes: Update 7.32c
Here are the official patch notes for Dota 2 Update 7.32c that is now rolling out to all the supported platforms of the game:
GENERAL UPDATES
Fixed some neutral creeps casting their abilities at night when they should be sleeping (Centaurs, Hellbears, Ogre Bruisers, Ancient Thunderhides)
Fixed Occult Bracelet not removing Mana Regen stacks if dropped
Fixed Centaur Warrunner’s Hitch a Ride being dispelled when Centaur was vertically displaced or moved out of world. (This affects things like Telekinesis, Flamebreak, Toss, etc)
Fixed Dark Seer retaining Normal Punch without Scepter
Fixed Death Prophet being able to reapply Spirit Siphon to the same target multiple times if a dispel was applied.
Fixed Doom with Aghanim’s Scepter interaction with stolen Doom
Fixed Doom with Aghanim’s Scepter doing bonus damage to units with high Status Resistance in its area.
Fixed Earth Spirit’s Rolling Boulder Damage piercing Magic Immunity
Fixed Earth Spirit Shard not instantly providing +4 Stone Remnant charges
Fixed Earth Spirit double clicking Stone Remnant while rolling placing the stone behind the hero
Fixed Earth Spirit Boulder Smash targeting corpses
Fixed Elder Titan not gaining the Astral Spirit buff if used on Magic Immune enemies
Fixed Ember Spirit only being able to cast Fire Remnant towards the right side of the map when traveling during the activation of Activate Fire Remnant
Fixed Hoodwink’s tree having too large a hitbox causing Bushwhacks to sometimes not connect when it looks like they should.
Fixed Lifestealer’s Level 25 Talent Rage Duration not working correctly
Optimized Lycan Howl during night
Fixed Mars Bulwark soldiers stopping attacking if Mars is rooted, silenced, etc. (now only stop if Mars is stunned or disarmed)
Fixed Meepo’s illusions not gaining the item stored in the Rat Pack neutral slot
Fixed Meepo clones in Fountain Invulnerability ignoring commands sent to all units
Fixed Monkey King Shard still granting some old bonuses
Fixed Phoenix Fire Spirit values not updated for 7.32
Fixed Primal Beast interactions with Glimpse and X Marks The Spot
Fixed Riki not attacking immediately after Blink Strike, if the target is moving
Fixed Rubick with Aghanim’s Shard, stealing Anti-Mage’s Counterspell, and receiving the Shard aura permanently
Fixed Spirit Breaker’s Planar Pocket creating 2 bouncing projectiles when hit by Paralyzing Cask, Shuriken Toss and Chain Frost
Fixed Tusk losing Snowball ability when affected by Spirit Breaker’s Planar Pocket
Fixed the interaction of Rubick’s Telekinesis cooldown, cooldown reduction effects, and telekinesis on allies
Fixed a number of abilities having incorrect Area of Effect indicators
Fixed and clarified a number of ability tooltips
NEUTRAL CREEP UPDATES
SATYR MINDSTEALER
Mana Aura Regen Bonus decreased from 2.0 to 1.75
Mana Burn rescaled from 100 to 20 + 2x INT
ITEM UPDATES
BLOODSTONE
No longer has a Health activation cost
REFRESHER ORB
Now shares a cooldown with Refresher Shard
Cooldown no longer ticks down while in backpack
REFRESHER SHARD
Now shares a cooldown with Refresher Orb
Cooldown no longer ticks down while in backpack
Cooldown decreased from 200s to 180s
NEUTRAL ITEM UPDATES
EYE OF THE VIZIER
Max Mana Reduction decreased from -20% to -15%
DAGGER OF RISTUL
Attack Speed increased from 10 to 15
HERO UPDATES
Base Damage increased by 3
TALENTS
Level 15 Talent Battle Hunger Slow increased from +10% to +12%
STICKY NAPALM
Cast Range rescaled from 550/600/650/700 to 600
FLAMEBREAK
Knockback distance decreased from 300 to 250
TALENTS
Level 10 Talent Flamebreak Knockback Distance decreased from +75 to +50
TALENTS
Level 15 Talent Rupture Initial Damage decreased from +10% to +8%
Level 20 Talent Rupture Cast Range decreased from +475 to +425
Base Damage increased by 3
CINDER BREW
Ignite Total Damage increased from 75/150/225/300 to 80/160/240/320
SPIN WEB
Health Regen Bonus increased from 3/5/7/9 to 5/7/9/11
HOLY PERSUASION
Bonus Damage decreased from 8/16/24/32 to 4/10/16/22
DIVINE FAVOR
Health Regen Bonus decreased from 1.5/3/4.5/6 to 1/2/3/4
TALENTS
Level 10 Talent Penitence Deals Damage decreased from 250 to 225
SURGE
Cooldown decreased from 19/16/13/10s to 18/15/12/9s
TALENTS
Level 15 Talent Bonus Health from Ion Shell increased from +225 to +250
STARBREAKER
Movement Speed during Starbreaker with Shard is now decreased by 25% to a minimum of 215
LUMINOSITY
Healing from Heroes rescaled from 30/40/50/60% to 35/40/45/50%
CRYPT SWARM
Cooldown increased from 8/7/6/5s to 9/8/7/6s
SPIRIT SIPHON
Charge Restore Time increased from 36/34/32/30s to 38s
EXORCISM
Active Movement Speed Bonus decreased from 12/16/20% to 8/12/16%
Base Movement Speed increased from 295 to 300
ECHO STOMP
Shard now also reduces Cooldown by 2s
DEMONIC CONVERSION
Eidolons Magic Resistance decreased from 60% to 30/40/50/60%
MIDNIGHT PULSE
Damage per Second decreased from 6/8/10/12% to 5/7/9/11%
TALENTS
Level 15 Talent Health Bonus decreased from +350 to +250
TIME WALK
Shard Bonus Range decreased from 300 to 150
TIME DILATION
Damage per cooldown per second decreased from 10/11/12/13 to 7/9/11/13
TALENTS
Level 15 Talent Time Walk Cooldown reduction decreased from 1.5s to 1s
Level 20 Talent Attack Speed during Chronosphere decreased from +120 to +95
PHANTOM’S EMBRACE
Travel Speed to the target increased from 750 to 850
Travel Speed back to Grimstroke increased from 750 to 1150
FLAK CANNON
Cooldown decreased from 20s to 18s
Mana Cost decreased from 50/60/70/80 to 40/50/60/70
BLINDING LIGHT
Damage increased from 100 to 100/140/180
Base Health Regen increased from 0.25 to 0.5
TALENTS
Level 10 Talent Frost Blast Radius and Damage increased from +125 to +150
Base Armor decreased by 1
TALENTS
Level 10 Talent Damage decreased from +25 to +20
HEX
Cast range increased from 500 to 550
SHOCKWAVE
Damage increased from 75/150/225/300 to 90/160/230/300
TALENTS
Level 15 Talent Strength per Hero hit with Reverse Polarity increased from +12 to +16
DISPOSE
Throw Distance decreased from 275 to 250
Can no longer pull units out of Black Hole and Chronosphere
REBOUND
Cooldown increased from 17/15/13/11s to 24/20/16/12s
UNLEASH
Movement Speed and Attack Speed Slows no longer pierce Spell Immunity
DIVIDED WE STAND
Shard Fling Slow increased from 50% to 60%
Shard Fling Damage increased from 100 to 120
DIG
Max Health Restored increased from 40% to 50%
WRATH OF NATURE
Mana Cost decreased from 150/175/200 to 130/160/190
CURSE OF THE OLDGROWTH
Cooldown decreased from 20s to 18s
DARK ASCENSION
Cooldown decreased from 150/140/130s to 140/135/130s
HEAVENLY GRACE
Base Strength Bonus decreased from 8/18/28/38 to 8/16/24/32
HAMMER OF PURITY
Cooldown increased from 10s to 16/14/12/10s
FORTUNE’S END
Min Root Duration increased from 0.5s to 0.75s
Max Root Duration increased from 2.5s to 2.75s
ASTRAL IMPRISONMENT
Cooldown decreased from 24/20/16/12s to 18/16/14/12s
Turn Rate improved from 0.6 to 0.8
PHANTOM STRIKE
Attack Speed Bonus increased from 75/100/125/150 to 80/110/140/170
SPIRIT LANCE
Cast Range increased from 525/600/675/750 to 600/650/700/750
Movement Slow increased from 10/18/26/34% to 14/21/28/35%
UPROAR
Passive Bonus Damage decreased from 10/15/20/25 to 6/12/18/24
TALENTS
Level 15 talent spell lifesteal decreased from +10% to +8%
NETHER WARD
Damage per Mana multiplier increased from 0.75/1/1.25/1.5 to 1/1.2/1.4/1.6
SMOKE SCREEN
Radius increased from 300/325/350/375 to 375
TELEKINESIS
Added an indicator for Land ability to preview where the unit will actually end up
CAUSTIC FINALE
Move Slow increased from 10/15/20/25% to 14/18/22/26%
DISRUPTION
Cooldown decreased from 29/26/23/20s to 26/24/22/20s
DISSEMINATE
Reflected Physical damage now bypasses damage block.
TALENTS
Level 10 Talent Strength increased from +10 to +12
SHADOWRAZE
Stacking Movement Speed Slow decreased from 15% to 12/13/14/15%
Base Armor increased by 1
ARCANE CURSE
Now applies 40/60/80/100 instant Burst Damage
GUARDIAN SPRINT
Bonus River Movement Speed increased from 15% to 18%
BASH OF THE DEEP
Stun Duration increased from 1.0/1.1/1.2/1.3s to 1.3s
DEPTH SHROUD
Radius decreased from 300 to 250
TALENTS
Level 10 Talent Dark Pact Cooldown decreased from -1s to -0.5s
CHARGE OF DARKNESS
Cast Point improved from 0.3 to 0.1
Scepter no longer improves Cast Point
PLANAR POCKET
Now does not trigger the redirect if the enemy ability is targeted at Spirit Breaker
REACTIVE TAZER
Bonus Movement Speed increased from 15/20/25/30% to 18/22/26/30%
RAVAGE
Damage increased from 200/300/400 to 250/350/450
GUSH
Debuff duration increased from 4s to 4.5s
DECAY
Mana Cost increased from 85/90/95/100 to 100
TOMBSTONE
Zombie Movement Speed Slow decreased from 7% to 5%
Vision decreased from 1800 to 1500
VENOMOUS GALE
Mana Cost decreased from 125 to 95/105/115/125
LATENT TOXICITY
Cast Range increased from 600 to 800
Projectile Speed increased from 1200 to 1800
POISON ATTACK
Movement Speed Slow per Stack decreased from 6/8/10/12% to 3/6/9/12%
GRAVE CHILL
Cooldown increased from 16/14/12/10s to 17/15/13/11s
GRAVEKEEPER’S CLOAK
Radius decreased from 1200 to 900
Shard Max Health restored decreased from 35% to 25%
SUMMON FAMILIARS
Familiar Movement Speed decreased from 430 to 420
TALENTS
Level 20 Talent Visage and Familiars Movement Speed decreased from +25 to +20
CHAOTIC OFFERING
Cooldown decreased from 170s to 160s
TALENTS
Level 15 Talent Upheaval Attack Speed per second on Allies increased from 10 to 12
FOCUS FIRE
Bonus Attack Speed increased from 300/400/500 to 350/425/500
TALENTS
Level 15 Talent Powershot Damage Reduction increased from 10% to 15%
WRAITHFIRE BLAST
Damage increased from 60/80/100/120 to 75/90/105/120
TALENTS
Level 15 Talent Skeletons Attack Damage increased from +24 to +26
If you’d like to read more game updates and news, check out our Patch Notes section.
Source: Valve
Haven’t had any problems except a few crashes at start up otherwise the overall performance is great.