Dota 2 Update 7.32c Patch Notes

The developers at Valve just deployed Dota 2 Update 7.32c, and here is the full list of patch notes for you to read up. This is a gameplay patch means it includes a long list of bug fixes and small balance adjustments all across the game. The entire changelog has been shared in the next section.

All the relevant information you may need to know regarding the Dota 2 patch notes for Update 7.32c is covered below. You should be able to download and install this update right away as it just went live on Steam. If you do not see it in your Downloads section yet, restart the client.

Dota 2 Patch Notes: Update 7.32c

Here are the official patch notes for Dota 2 Update 7.32c that is now rolling out to all the supported platforms of the game:

GENERAL UPDATES

Fixed some neutral creeps casting their abilities at night when they should be sleeping (Centaurs, Hellbears, Ogre Bruisers, Ancient Thunderhides)

Fixed Occult Bracelet not removing Mana Regen stacks if dropped

Fixed Centaur Warrunner’s Hitch a Ride being dispelled when Centaur was vertically displaced or moved out of world. (This affects things like Telekinesis, Flamebreak, Toss, etc)

Fixed Dark Seer retaining Normal Punch without Scepter

Fixed Death Prophet being able to reapply Spirit Siphon to the same target multiple times if a dispel was applied.

Fixed Doom with Aghanim’s Scepter interaction with stolen Doom

Fixed Doom with Aghanim’s Scepter doing bonus damage to units with high Status Resistance in its area.

Fixed Earth Spirit’s Rolling Boulder Damage piercing Magic Immunity

Fixed Earth Spirit Shard not instantly providing +4 Stone Remnant charges

Fixed Earth Spirit double clicking Stone Remnant while rolling placing the stone behind the hero

Fixed Earth Spirit Boulder Smash targeting corpses

Fixed Elder Titan not gaining the Astral Spirit buff if used on Magic Immune enemies

Fixed Ember Spirit only being able to cast Fire Remnant towards the right side of the map when traveling during the activation of Activate Fire Remnant

Fixed Hoodwink’s tree having too large a hitbox causing Bushwhacks to sometimes not connect when it looks like they should.

Fixed Lifestealer’s Level 25 Talent Rage Duration not working correctly

Optimized Lycan Howl during night

Fixed Mars Bulwark soldiers stopping attacking if Mars is rooted, silenced, etc. (now only stop if Mars is stunned or disarmed)

Fixed Meepo’s illusions not gaining the item stored in the Rat Pack neutral slot

Fixed Meepo clones in Fountain Invulnerability ignoring commands sent to all units

Fixed Monkey King Shard still granting some old bonuses

Fixed Phoenix Fire Spirit values not updated for 7.32

Fixed Primal Beast interactions with Glimpse and X Marks The Spot

Fixed Riki not attacking immediately after Blink Strike, if the target is moving

Fixed Rubick with Aghanim’s Shard, stealing Anti-Mage’s Counterspell, and receiving the Shard aura permanently

Fixed Spirit Breaker’s Planar Pocket creating 2 bouncing projectiles when hit by Paralyzing Cask, Shuriken Toss and Chain Frost

Fixed Tusk losing Snowball ability when affected by Spirit Breaker’s Planar Pocket

Fixed the interaction of Rubick’s Telekinesis cooldown, cooldown reduction effects, and telekinesis on allies

Fixed a number of abilities having incorrect Area of Effect indicators

Fixed and clarified a number of ability tooltips

NEUTRAL CREEP UPDATES

SATYR MINDSTEALER

Mana Aura Regen Bonus decreased from 2.0 to 1.75

Mana Burn rescaled from 100 to 20 + 2x INT

ITEM UPDATES

BLOODSTONE

No longer has a Health activation cost

REFRESHER ORB

Now shares a cooldown with Refresher Shard

Cooldown no longer ticks down while in backpack

REFRESHER SHARD

Now shares a cooldown with Refresher Orb

Cooldown no longer ticks down while in backpack

Cooldown decreased from 200s to 180s

NEUTRAL ITEM UPDATES

EYE OF THE VIZIER

Max Mana Reduction decreased from -20% to -15%

DAGGER OF RISTUL

Attack Speed increased from 10 to 15

HERO UPDATES

AXE

Base Damage increased by 3

TALENTS

Level 15 Talent Battle Hunger Slow increased from +10% to +12%

BATRIDER

STICKY NAPALM

Cast Range rescaled from 550/600/650/700 to 600

FLAMEBREAK

Knockback distance decreased from 300 to 250

TALENTS

Level 10 Talent Flamebreak Knockback Distance decreased from +75 to +50

BLOODSEEKER

TALENTS

Level 15 Talent Rupture Initial Damage decreased from +10% to +8%

Level 20 Talent Rupture Cast Range decreased from +475 to +425

BOUNTY HUNTER

Base Damage increased by 3

BREWMASTER

CINDER BREW

Ignite Total Damage increased from 75/150/225/300 to 80/160/240/320

BROODMOTHER

SPIN WEB

Health Regen Bonus increased from 3/5/7/9 to 5/7/9/11

CHEN

HOLY PERSUASION

Bonus Damage decreased from 8/16/24/32 to 4/10/16/22

DIVINE FAVOR

Health Regen Bonus decreased from 1.5/3/4.5/6 to 1/2/3/4

TALENTS

Level 10 Talent Penitence Deals Damage decreased from 250 to 225

DARK SEER

SURGE

Cooldown decreased from 19/16/13/10s to 18/15/12/9s

TALENTS

Level 15 Talent Bonus Health from Ion Shell increased from +225 to +250

DAWNBREAKER

STARBREAKER

Movement Speed during Starbreaker with Shard is now decreased by 25% to a minimum of 215

LUMINOSITY

Healing from Heroes rescaled from 30/40/50/60% to 35/40/45/50%

DEATH PROPHET

CRYPT SWARM

Cooldown increased from 8/7/6/5s to 9/8/7/6s

SPIRIT SIPHON

Charge Restore Time increased from 36/34/32/30s to 38s

EXORCISM

Active Movement Speed Bonus decreased from 12/16/20% to 8/12/16%

DROW RANGER

Base Movement Speed increased from 295 to 300

ELDER TITAN

ECHO STOMP

Shard now also reduces Cooldown by 2s

ENIGMA

DEMONIC CONVERSION

Eidolons Magic Resistance decreased from 60% to 30/40/50/60%

MIDNIGHT PULSE

Damage per Second decreased from 6/8/10/12% to 5/7/9/11%

TALENTS

Level 15 Talent Health Bonus decreased from +350 to +250

FACELESS VOID

TIME WALK

Shard Bonus Range decreased from 300 to 150

TIME DILATION

Damage per cooldown per second decreased from 10/11/12/13 to 7/9/11/13

TALENTS

Level 15 Talent Time Walk Cooldown reduction decreased from 1.5s to 1s

Level 20 Talent Attack Speed during Chronosphere decreased from +120 to +95

GRIMSTROKE

PHANTOM’S EMBRACE

Travel Speed to the target increased from 750 to 850

Travel Speed back to Grimstroke increased from 750 to 1150

GYROCOPTER

FLAK CANNON

Cooldown decreased from 20s to 18s

Mana Cost decreased from 50/60/70/80 to 40/50/60/70

KEEPER OF THE LIGHT

BLINDING LIGHT

Damage increased from 100 to 100/140/180

LICH

Base Health Regen increased from 0.25 to 0.5

TALENTS

Level 10 Talent Frost Blast Radius and Damage increased from +125 to +150

LINA

Base Armor decreased by 1

TALENTS

Level 10 Talent Damage decreased from +25 to +20

LION

HEX

Cast range increased from 500 to 550

MAGNUS

SHOCKWAVE

Damage increased from 75/150/225/300 to 90/160/230/300

TALENTS

Level 15 Talent Strength per Hero hit with Reverse Polarity increased from +12 to +16

MARCI

DISPOSE

Throw Distance decreased from 275 to 250

Can no longer pull units out of Black Hole and Chronosphere

REBOUND

Cooldown increased from 17/15/13/11s to 24/20/16/12s

UNLEASH

Movement Speed and Attack Speed Slows no longer pierce Spell Immunity

MEEPO

DIVIDED WE STAND

Shard Fling Slow increased from 50% to 60%

Shard Fling Damage increased from 100 to 120

DIG

Max Health Restored increased from 40% to 50%

NATURE’S PROPHET

WRATH OF NATURE

Mana Cost decreased from 150/175/200 to 130/160/190

CURSE OF THE OLDGROWTH

Cooldown decreased from 20s to 18s

NIGHT STALKER

DARK ASCENSION

Cooldown decreased from 150/140/130s to 140/135/130s

OMNIKNIGHT

HEAVENLY GRACE

Base Strength Bonus decreased from 8/18/28/38 to 8/16/24/32

HAMMER OF PURITY

Cooldown increased from 10s to 16/14/12/10s

ORACLE

FORTUNE’S END

Min Root Duration increased from 0.5s to 0.75s

Max Root Duration increased from 2.5s to 2.75s

OUTWORLD DESTROYER

ASTRAL IMPRISONMENT

Cooldown decreased from 24/20/16/12s to 18/16/14/12s

PHANTOM ASSASSIN

Turn Rate improved from 0.6 to 0.8

PHANTOM STRIKE

Attack Speed Bonus increased from 75/100/125/150 to 80/110/140/170

PHANTOM LANCER

SPIRIT LANCE

Cast Range increased from 525/600/675/750 to 600/650/700/750

Movement Slow increased from 10/18/26/34% to 14/21/28/35%

PRIMAL BEAST

UPROAR

Passive Bonus Damage decreased from 10/15/20/25 to 6/12/18/24

PUDGE

TALENTS

Level 15 talent spell lifesteal decreased from +10% to +8%

PUGNA

NETHER WARD

Damage per Mana multiplier increased from 0.75/1/1.25/1.5 to 1/1.2/1.4/1.6

RIKI

SMOKE SCREEN

Radius increased from 300/325/350/375 to 375

RUBICK

TELEKINESIS

Added an indicator for Land ability to preview where the unit will actually end up

SAND KING

CAUSTIC FINALE

Move Slow increased from 10/15/20/25% to 14/18/22/26%

SHADOW DEMON

DISRUPTION

Cooldown decreased from 29/26/23/20s to 26/24/22/20s

DISSEMINATE

Reflected Physical damage now bypasses damage block.

TALENTS

Level 10 Talent Strength increased from +10 to +12

SHADOW FIEND

SHADOWRAZE

Stacking Movement Speed Slow decreased from 15% to 12/13/14/15%

SILENCER

Base Armor increased by 1

ARCANE CURSE

Now applies 40/60/80/100 instant Burst Damage

SLARDAR

GUARDIAN SPRINT

Bonus River Movement Speed increased from 15% to 18%

BASH OF THE DEEP

Stun Duration increased from 1.0/1.1/1.2/1.3s to 1.3s

SLARK

DEPTH SHROUD

Radius decreased from 300 to 250

TALENTS

Level 10 Talent Dark Pact Cooldown decreased from -1s to -0.5s

SPIRIT BREAKER

CHARGE OF DARKNESS

Cast Point improved from 0.3 to 0.1

Scepter no longer improves Cast Point

PLANAR POCKET

Now does not trigger the redirect if the enemy ability is targeted at Spirit Breaker

TECHIES

REACTIVE TAZER

Bonus Movement Speed increased from 15/20/25/30% to 18/22/26/30%

TIDEHUNTER

RAVAGE

Damage increased from 200/300/400 to 250/350/450

GUSH

Debuff duration increased from 4s to 4.5s

UNDYING

DECAY

Mana Cost increased from 85/90/95/100 to 100

TOMBSTONE

Zombie Movement Speed Slow decreased from 7% to 5%

Vision decreased from 1800 to 1500

VENOMANCER

VENOMOUS GALE

Mana Cost decreased from 125 to 95/105/115/125

LATENT TOXICITY

Cast Range increased from 600 to 800

Projectile Speed increased from 1200 to 1800

VIPER

POISON ATTACK

Movement Speed Slow per Stack decreased from 6/8/10/12% to 3/6/9/12%

VISAGE

GRAVE CHILL

Cooldown increased from 16/14/12/10s to 17/15/13/11s

GRAVEKEEPER’S CLOAK

Radius decreased from 1200 to 900

Shard Max Health restored decreased from 35% to 25%

SUMMON FAMILIARS

Familiar Movement Speed decreased from 430 to 420

TALENTS

Level 20 Talent Visage and Familiars Movement Speed decreased from +25 to +20

WARLOCK

CHAOTIC OFFERING

Cooldown decreased from 170s to 160s

TALENTS

Level 15 Talent Upheaval Attack Speed per second on Allies increased from 10 to 12

WINDRANGER

FOCUS FIRE

Bonus Attack Speed increased from 300/400/500 to 350/425/500

TALENTS

Level 15 Talent Powershot Damage Reduction increased from 10% to 15%

WRAITH KING

WRAITHFIRE BLAST

Damage increased from 60/80/100/120 to 75/90/105/120

TALENTS

Level 15 Talent Skeletons Attack Damage increased from +24 to +26


If you’d like to read more game updates and news, check out our Patch Notes section.

Source: Valve

Haris Nadeem
Haris Nadeem

Haris is an avid mobile gamer who loves to play Call of Duty: Mobile and PUBG Mobile in his free time. He is also a coffee aficionado who loves to write technology news and gadget reviews.

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