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League of Legends: Wild Rift

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League of Legends: Wild Rift is an upcoming mobile game by Riot Games, set up in the same universe as the hugely popular League of Legends.

The game is still in the Regional Open Beta phase and is expected to fully launch early next year. To get started, consider going through the following posts: Download Wild Rift on iOS, Wild Rift Minimum Specs Requirement, Best Champions for Beginners and the complete Wild Rift champions roster!

League of Legends: Wild Rift has made everyone excited, and since the release of the Regional Open Beta for countries like Malaysia, Indonesia, Japan, South Korea etc, the players are getting more hang of the things, the game offers.

There have been some patch notes and changes in the game with time to time to make it more smooth and user friendly, especially until it’s not officially released. However, the news of the hour is that Riot Games have confirmed the release date for Wild Rift Open Beta for Europe, and it’s not very far away.

League of Legends: Wild Rift has just released their November 13 update. Their previous Update 1.0a nerfed a ton of champions. This time around, there have been some more really serious nerfs to Ezreal and Murmana alongside changes to matchmaking and the leaderboards. Today, we’re going to be taking a look at all the patch notes of the November 13 update.

Wild Rift is still operating in Regional Open Beta. However, since they have a large active player-base now, they’re very open to suggestions and critique from the players, which is very apparent as every update focuses on player-based decisions. The November 13 Update for Wild Rift seems to be no different as well.

Riot Games has just released their patch notes for the League of Legends: Wild Rift 1.0a update. This patch is the first one after the launch of the regional open beta. This means that this update is mainly based on community feedback and bugs reported by early adopters of the game. This article is going to talk about everything new in the patch notes for Wild Rift.

Riot’s latest game has taken the mobile gaming world by storm. Wild Rift has gotten extremely popular even though it hasn’t been globally released yet. The game features unique champions ported over from League Of Legends and the map itself is optimized to suit mobile’s much shorter, casual gameplay.

Wild Rift has recently launched its regional open beta. This means that anyone who lives in South East Asia can play the game. This, however, leaves a lot of players without a chance to play the game. Worry not though! We’ve figured out a way on how you can play Wild Rift from any region on your iPhone / iPad devices!

Wild Rift is the newest MOBA from Riot Games that takes inspiration from League of Legends, its PC counterpart. The game is currently seeing positive critical reviews for its performance and visual fidelity. You can check out the complete roster of champions available for Wild Rift here.

In this guide we will show you how you can play Wild Rift in 60 FPS graphics settings for the smoothest visual performance. League of Legends: Wild Rift is one of the hottest and most anticipated games of this year. Riot Games is hard at work to bring the currently available regional open beta of the game to more users worldwide.

According to the minimum specs guide, Wild Rift is capable of running on a large number of mobile devices. That means, there are different graphics settings available for the type of phones. In the last developer talk, it was confirmed that Riot will be bringing the toggle for 30 FPS / 60 FPS to a number of mobile phones.