Slay the Spire 2 Relics Guide: All Common, Uncommon, Rare, and Shop Relics

Complete Slay the Spire 2 relic reference with all Common, Uncommon, Rare, and Shop relic effects, organized into fast-scan tables and image-backed sections.

If you want a complete reference for Slay the Spire 2 relics, this guide gives you every relic listed across Common, Uncommon, Rare, and Shop pools in one place. Use it as a quick lookup while building routes, planning shop buys, and deciding which archetype to commit to during a run.

This edition is organized for speed: each relic batch has its own visual panel and a clean effect table so you can scan names and outcomes without hunting through scattered notes.

How to Use This Relics List Efficiently

For route planning and early decision-making, pair this list with our Beginner Guide: First 10 Runs Strategy.

  • Check the rarity section first, then cross-reference your current deck plan.
  • Prioritize relics that solve your immediate weakness: survivability, energy, draw, or scaling.
  • Keep this page open between combats so you can compare options during rewards and shop visits.

Slay the Spire 2 Relics by Rarity

Slay the Spire 2 (Featured Image)

Common Relics 1-10 (A-F)

Slay the Spire 2 Common Relics 1-10 (A-F) relic panel
Relic panel for Common Relics 1-10 (A-F)
#RelicEffect
1Amythest AubergineEnemies drop 10 additional gold.
2AnchorStart combat with 10 block.
3Bag Of PreparationStart combat with 2 more draw.
4Blood VialStart combat healing 2hp.
5Bone FluteOtsy gives 2 block when attacking.
6Book of Five RingsEvery 5th card obtained heals 15hp.
7Bronze ScalesStart combat with 3 Thorns.
8Centennial PuzzleFirst HP loss each combat draws 3 cards.
9Data DiskStart combat with 1 focus.
10Fencing ManualStart combat with Forge 10.

Common Relics: 11-20 (F-P)

Slay the Spire 2 Common Relics: 11-20 (F-P) relic panel
Relic panel for Common Relics: 11-20 (F-P)
#RelicEffect
1Festive PopperStart combat doing 9 damage to ALL enemies.
2GorgetStart combat with 4 platng.
3Happy FlowerEvery 3 turns gain 1 energy.
4Juzu BraceletRegular enemies cannot appear in ?
5LanternStart combat with one more energy.
6Meal TicketWhen you enter a shop heal 15.
7Oddly Smooth StoneStart combat with 1 dexterity.
8PendulumShuffling draw pile draws 1 card.
9PermafrostFirst power per combat gives 6 block.
10Potion BeltGain 2 potion slots.

Common Relics: 21-30 (R-W)

Slay the Spire 2 Common Relics: 21-30 (R-W) relic panel
Relic panel for Common Relics: 21-30 (R-W)
#RelicEffect
1Red Skull Whilebelow half HP, you have 3 strength.
2Regal PillowResting heals 15 more HP.
3Snecko SkullApply 1 more poison.
4StrawberryGain 7 Max HP.
5Strike DummyStrikes deal 3 more damage.
6Tiny MailboxResting gives a random potion.
7VajraStart combats with 1 strength.
8Venerable Tea SetNext combat after a Rest Site: Start with 2 energy.
9War PaintUpgrade 2 random skills
10WhetstoneUpgrade 2 random attacks

Uncommon Relics: 1-10 (A-G)

Slay the Spire 2 Uncommon Relics: 1-10 (A-G) relic panel
Relic panel for Uncommon Relics: 1-10 (A-G)
#RelicEffect
1AkabekoStart combat with 8 Vigor
2Bag of MarblesStart combat by applying 1 Vulnerable to ALL enemies.
3BellowsFirst drawn hand is upgraded.
4Book Repair KnifeDoom kills on non-minions heal 3HP.
5Bowler Hat20% more gold from all sources.
6Candelabra2 energy on turn 2.
7Eternal FeatherEntering a rest site heal 3 per 5 cards in deck.
8Funerary MaskAt the start of combat shuffle in 3 souls (draw 2 for 0).
9Galactic DustPer 10 stars spent gain 10 block.
10GoldPlated Cables – Rightmost orb has passive twice.

Uncommon Relics: 11-20 (G-O)

Slay the Spire 2 Uncommon Relics: 11-20 (G-O) relic panel
Relic panel for Uncommon Relics: 11-20 (G-O)
#RelicEffect
1Gremlin HornOn Kill gain 1 energy and draw 1.
2Horn CleatAt the start of turn 2 gain 14 block.
3Joss PaperEvery 5th exhausted card draw 1.
4KusarigmaEvery time 3 attacks in a turn, 6 random target damage.
5Letter OpenerEvery 3rd skill in a turn does 5 AoE.
6Lucky FyshAdding card to deck gives 15 gold.
7Mercury HourglassStart of turn deal 3 AoE damage.
8Miniature CannonUpgraded attacks deal 3 more damage.
9NunchakuEvery 10 attacks played gain 1 energy.
10OrichalcumIf you end turn without block, gain 6.

Uncommon Relics: 21-30 (O-R)

Slay the Spire 2 Uncommon Relics: 21-30 (O-R) relic panel
Relic panel for Uncommon Relics: 21-30 (O-R)
#RelicEffect
1Ornamental FanEvery time 3 attacks in a turn, gan 4 block.
2PantographStart of boss combats heal 25.
3Paper PhrogVulnerable on enemies is 75%.
4Parrying ShieldEnding a turn with 10 block deals 6 random damage.
5PearGain 10 Max HP.
6Pen NibEvery 10th attack does double damage.
7Petrified ToadGain a potion shaped rock (15d) every combat.
8PlanisphereEntering a ? Heals 4 hp.
9Red MaskStart combat applying 1 Weak to ALL enemies.
10RegaliteCreate colourless, gain 2 block.

Uncommon Relics: 31-40 (R-V)

Slay the Spire 2 Uncommon Relics: 31-40 (R-V) relic panel
Relic panel for Uncommon Relics: 31-40 (R-V)
#RelicEffect
1Reptile TrinketUsing a potion gives 3 temp strength.
2Ripple BasinEnd of turn with no attacks played gain 4 block.
3SelfForming Clay – Losing HP in combat gives 3 block next turn.
4Sparkling RougeTurn 3, gain 1 strength and dexterity.
5Stone CrackerStart of boss combat, upgrade 3 random cards.
6Symbiotic Virus– Start combat with 1 dark orb.
7TingshaManual discard does 3 random damage per card.
8Tuning ForkEvery 10 skills played gain 7 block.
9Twisted FunnelStart combats applying 4 poison to ALL enemies.
10VambraceFirst block each combat from a card is doubled.

Rare Relics: 1-10 (A-E)

Slay the Spire 2 Rare Relics: 1-10 (A-E) relic panel
Relic panel for Rare Relics: 1-10 (A-E)
#RelicEffect
1Art of WarIf you did not play attacks last turn gain 1 energy.
2Beating RemnantYou cannot lose more than 20HP in a single turn.
3Big HatStart combat with 2 random ethereal cards.
4BookmarkEach turn a random retained card is discounted by 1 until played.
5Captain’s WheelStart of turn 3 gain 18 block.
6ChandelierStart of turn 3 gain 3 energy.
7Charon’s AshesExhausting cards deals 3 AoE damage.
8Cloak ClaspGain block equal to the number of cards remaining at the end of each turn.
9Demon TongueThe first HP loss during your part of the turn is healed back.
10Emotion ChipStart of turn trigger all orb passives if HP was lost last turn.

Rare Relics: 11-20 (F-L)

Slay the Spire 2 Rare Relics: 11-20 (F-L) relic panel
Relic panel for Rare Relics: 11-20 (F-L)
#RelicEffect
1Frozen EggFuture power cards added to deck are upgraded.
2Gambling ChipStart of turn discard any number of initial cards to draw equal cards.
3Game PiecePowers draw 1 card.
4GiryaYou can get up to 3 permanent strength at rest sites (not free action).
5Helical DartShivs give 1 temporary dexterity.
6Ice CreamEnergy does not decay at the end of your turn
7Ivory TileCards with 3+ cost refund 1 energy.
8KunaiEvery 3rd attack played in your turn gives 1 dexterity.
9Lasting CandyEvery 2nd card reward contains an additional power card.

Rare Relics: 21-30 (L-O)

Slay the Spire 2 Rare Relics: 21-30 (L-O) relic panel
Relic panel for Rare Relics: 21-30 (L-O)
#RelicEffect
1Lizard TailDying results in being healed to 50% of Max HP once.
2Lunar PastryAt the end of your turn gain 1 star.
3MangoUpon pickup gain 14 Max HP.
4Meat on the BoneIf your HP is at or under half, heal 12 HP when combat ends.
5MetronomeAfter the 7th orb is channelled each combat, deal 30 AoE damage.
6Mini RegentThe first star spent each turn grants 1 strength.
7Molten EggFuture attack cards added to deck are upgraded.
8Mummified HandPlaying a power makes a random card in hand free that turn.
9Old CoinGain 300 gold.
10Orange DoughStart combat with 2 random colourless cards.

Rare Relics: 31-40 (P-S)

Slay the Spire 2 Rare Relics: 31-40 (P-S) relic panel
Relic panel for Rare Relics: 31-40 (P-S)
#RelicEffect
1Paper KraneWeak makes enemies deal 40% less damage.
2PocketwatchPlaying 3 or less cards in a turn draws 3 cards next turn.
3Power CellStart each combat by pulling two 0 cost cards into your hand.
4Prayer WheelHallways drop another card reward.
5Rainbow RingPlaying an attack, skill and power gives 1 Strength and Dexterity. Once per turn.
6Razor ToothAttacks and skills are upgraded during combat when played.
7Ruined HelmetThe first strength gained each combat is doubled.
8ShovelAdds gain a random relic (not free action) to dig sites.
9ShurikenEvery 3 attacks each turn gives 1 strength.
10Stone CalendarTurn 7 end, deal 52 AoE damage.

Rare Relics: 41-50 (S-W)

Slay the Spire 2 Rare Relics: 41-50 (S-W) relic panel
Relic panel for Rare Relics: 41-50 (S-W)
#RelicEffect
1Stone CalendarTurn 7 end, deal 52 AoE damage.
2Sturdy ClampUp to 10 block is retained.
3The CourierShops are 20% cheaper and have restock.
4Tough BandagesManual discard grants 3 block per card.
5Toxic EggSkills added to your deck are upgraded.
6Tungsten RodWhen you lose HP, lose 1 less.
7Unceasing TopWhen your hand is empty draw 1.
8Unsettling LampThe first debuff card each combat is twice as potent.
9Vexing PuzzleboxAt the start of combat add a random card into your hand. It costs 0.
10White Beast StatuePotions always drop after combat.
11White StarElites drop a rare card reward.

Shop Relics: 1-10

If you are still expanding build options, this companion guide helps: How to Unlock All Characters in Slay the Spire 2.

Slay the Spire 2 Shop Relics: 1-10 relic panel
Relic panel for Shop Relics: 1-10
#RelicEffect
1Belt BuckleWhen no potions, 2 Dexterity.
2BreadLose 2 energy turn 1. Gain 1 energy per turn afterwards.
3BrimstoneTurn start EVERYONE gains 1 strength and you get 1 more.
4Burning SticksFirst exhausted skill is copied to hand.
5Cauldron5 potions reward.
6Chemical XX cost cards are +2 energy on use.
7Dingy RugCard rewards can contain colourless.
8Dolly’s MirrorDuplicate a card in your deck.
9Dragon FruitGaining gold gives 1 Max HP.
10Ghost SeedStrikes and Defends are Ethereal.

Shop Relics: 11-21

Slay the Spire 2 Shop Relics: 11-21 relic panel
Relic panel for Shop Relics: 11-21
#RelicEffect
1Gnarled HammerEnchant up to 3 attacks: +3 Damage.
2KifudaEnchant 3 cards with: Gain 3 block.
3Lava LampCard rewards upgraded if flawless fight.
4Lee’s WaffleFully heal and gain 7 Max Hp.
5Membership CardHalve shop prices.
6Miniature TentUse ALL rest site options.
7Mystic LighterEnchanted attacks deal 9 additional damage.
8Ninja ScrollStart combat with 3 Shivs.
9OrreryGain 5 card rewards.
10Punch DaggerEnchant an attack: +5 damage per time played.

Shop Relics: 21-30

Slay the Spire 2 Shop Relics: 21-30 relic panel
Relic panel for Shop Relics: 21-30
#RelicEffect
1Ringing TriangleRetain your hand turn 1.
2Royal StampEnchant attack or skill: Innate and Retain.
3Runic CapacitorStart combat with 3 more orb slots.
4Screaming FlagonEmpty hand end of turn? Deal 20 AoE Damage.
5Sling of CourageYou have 2 strength in elite combats.
6The AbacusOn Shuffle: 6 Block.
7ToolboxStart combat with 1 of 3 colourless cards.
8Undying SigilEnemies that will die to doom this turn deal halved damage.
9Vitruvian Minion“Minion” card damage/block doubled.
10Wing CharmEach card reward has a random enchanted card: Draw 1 on first play.
11Input: Right click> Copy link -> Open in browser -> Paste -> Right click -> Save Image.

Pocket Relic Cheat Sheets

If you want lightweight references for a second screen or phone, these pocket sheets are useful quick-glance versions grouped by rarity.

Common Relics Pocket Sheet
Common Relics Pocket Sheet
Uncommon Relics Pocket Sheet
Uncommon Relics Pocket Sheet
Rare Relics Pocket Sheet
Rare Relics Pocket Sheet
Shop Relics Pocket Sheet
Shop Relics Pocket Sheet

Final Notes

If relic behavior seems inconsistent during your run, review Slay the Spire 2 Bugs, Known Issues and Workarounds before committing key decisions.

Relic value always depends on deck direction, pathing, and upcoming fights. Treat this page as a complete effect reference, then pair it with your current run state before locking major choices.

Thanks to SandTag for sharing this guide!

Editorial Staff
Editorial Staff

Editorial Staff at BRGeeks.com is a team of gaming enthusiasts covering official announcements, press releases and patch notes, led by Saad Muzafar. To contact us, please reach out using the contact form.

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