Slay the Spire 2 Update v0.98.2 Patch Notes

Slay the Spire 2 update v0.98.2 is now live, continuing Mega Crit’s fast launch-week support cycle with another round of stability, multiplayer, and localization fixes. If you were affected by startup black screens, progression hiccups after co-op sessions, or translation/formatting issues, this is one of the most important early patches to install.

Since the game also received a day-one v0.98.1 hotfix, it makes more sense to read both updates together rather than in isolation. A lot of the pain points players reported on launch day were addressed in stages, with v0.98.1 handling immediate blockers and then today’s patch adding deeper cleanup and multiplayer state fixes.

Below you’ll find the full v0.98.2 notes plus the complete v0.98.1 list in the same post, so you can track exactly what changed across the first 48 hours of Early Access support.

Slay the Spire 2 Patch Notes: Update v0.98.2

Slay the Spire 2 (Featured Image)

Writing and Localization

  • Updated various translations.
  • Fixed Russian and Turkish formatting errors.
  • Fixed Spanish, Italian, Polish, Russian, and Chinese translation errors.

Bug Fixes (General)

  • Fixed launch blackscreen caused by Sentry crash reporter log handling. Affected players should no longer need to manually delete the Sentry folder.
  • Fixed a softlock involving Whispering Earring trying to play ally-targeted cards on Osty.
  • Fixed Doormaker music not transitioning when the portal opens.

Bug Fixes (Multiplayer)

  • Fixed an issue where players could fail to unlock Epochs in the Timeline or start new runs after multiplayer sessions.
  • Fixed two active Beacon of Hope powers infinitely proccing each other.
  • Fixed state divergence timing linked to Pael’s Wing relic.

Included Reference: Slay the Spire 2 Patch Notes v0.98.1

Day-One Hotfix Fixes

  • Fixed a progression lock where first-run multiplayer disconnects after the Act 1 boss could block new runs or Timeline access.
  • Fixed a crash tied to fast card play when play is canceled during targeting.
  • Fixed crash behavior from untranslated text in languages with complex plural rules.
  • Fixed intermittent non-English language crashes.
  • Fixed a Japanese localization crash tied to Knife Trap translation referencing a non-existent Damage variable.
  • Fixed unsupported Steam languages showing all text as “W” characters instead of falling back to English.

Developer Note

The rapid v0.98.1 and v0.98.2 cadence signals a strong Early Access feedback loop, with the team prioritizing launch blockers first: startup crashes, multiplayer progression issues, and localization stability.

What Stands Out Across v0.98.1 + v0.98.2

  • Launch stability improved quickly: blackscreen and crash-heavy reports were addressed in back-to-back hotfixes.
  • Multiplayer reliability received immediate attention, especially around progression and state sync.
  • Localization quality and fallback handling were treated as priority issues, not long-tail cleanup.

If you’d like to read more game updates and news, check out our Patch Notes section.

Source: Slay the Spire 2

Editorial Staff
Editorial Staff

Editorial Staff at BRGeeks.com is a team of gaming enthusiasts covering official announcements, press releases and patch notes, led by Saad Muzafar. To contact us, please reach out using the contact form.

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