Dead by Daylight Survivor Perks Tier List

Dead by Daylight is every horror/thriller genre lover’s dream game and this game has so much to offer. The game gets new content with the release of every new chapter and we are currently at chapter 26 of the game and expecting a new chapter in 2023.

Perks are a core part of the gameplay and the sheer amount of perks the game offers is insane it is enough to overwhelm even an experienced player so that is why we have put together this handy tier list for all the survivor’s perks to save you lots of effort.

Dead by Daylight Survivors Perks Ranked

In this Tier List, we have tried to objectively rank all the Survivor Perks in Dead by Daylight. Because they are so many perks in DBD, it can easily overwhelm a new player but don’t worry because that is exactly why this tier list is for you, for you to learn more about Perks in DBD.

Criteria

We have tried to keep our tier list as objective as possible but you still may disagree. The criteria we used to rank the perks is that we looked at the overall use-ability and all-roundedness of the perk. The higher the tier, the more it has the ability to be used in every situation. The lower the tier, the more situational the perks become.

Tier List

Below we have given the Tier List for all the Survivor Perks in Dead by Daylight.

TierSurvivor Perk
S-TierProve Thyself, Kindred, Off the Record, Boon – Circle of Healing
A-TierWindow of Opportunity, Unbreakable, Sprint Burst, Adrenaline, Built to Last, We’ll Make It, Lucky Break, Distortion, Bond, Head On, Boon – Shadow Step, Borrowed Time, For The People, Botany Knowledge, Open Handed, Flashbang, Quick and Quiet, Breakout, Residual Manifest, Aftercare, Overcome, Deliverance, Lightweight, Overzealous, Resilience, Vigil, Lithe
B-TierEmpathic Connection, Boil Over, Parental Guidance, Any Means Necessary, Alert, Soul Guard, Bite The Bullet, Power Struggle, Solidarity, We’re Gonna Live Forever, Pharmacy, Leader, Hope, Poised, Stake Out, Saboteur, Blast Mine, Streetwise, Wake Up, Dance With Me, No One Left Behind, Decisive Strike, Ace in The Hole, Situational Awareness, Boon – Exponential, Plunderer’s Instinct, Inner Healing, Rookie Spirit, Repressed Alliance, Deja Vu, Conterforce, Appraisal, Dark Sense, Breakdown, Dead Hard, Sole Survivor, Diversion, Small Game, Kinship, Clairvoyance, Blood Pact, Autodidact, Object of Obsession, Fast Track, Urban Evasion, Guardian, Deception, Stake Out, Resurgence, Leader, Flip-Flop, Boon – Dark Theory, Smash Hit, Detective’s Hunch, Self-Aware, Inner Focus, Tenacity, Empathy, Balanced Landing, Renewal, Desperate Measures
C-TierVisionary, Iron Will, Red Herring, Technician, No Mither, Up the Ante, Self-Preservation, Mettle of Man, Spine Chill, Left Behind
D-TierPremonition, Calm Spirit, Self-Care, Corrective Action, This is Not Happening, Buckle Up, Slippery Meat

S-Tier

DBD Survivor Perks - S-Tier

Prove Thyself: Increases your Repair speed by +15 % (each Survivor at 4 meters) maximum of +45 %, Grants 50/75/100 % bonus Bloodpoints for Cooperative actions. Only for Dwight

Kindred: Auras of all Survivors are revealed to one another, (when Killer is within 8/12/16 meters of your Hook, their Aura is revealed to all Survivors). Survivor is hooked: The Auras of all other Survivors are revealed to you, (When Killer is within 8/12/16 meters of the hooked Survivor, their Aura is revealed to you). For All

Off the Record: After being unhooked or unhooking yourself, activates for the next 60/70/80 seconds: Prevents your Aura from being revealed to the Killer, Suppresses Grunts of Pain when injured, Grants the Endurance Status Effect. Only Zarina

Boon – Circle of Healing: Mikaela Reid Lvl 35: Press and hold the Active Ability button near a Dull or Hex Totem to bless it and create a Boon Totem. Increases all Healing speeds by 40/45/50 %.

Soul Guard: After being healed from or having recovered from the Dying State, Soul Guard grants you the Endurance Status Effect for the next 4/6/8 seconds

A-Tier

DBD Survivor Perks - A-Tier

Window of Opportunity: The Auras of Breakable Walls, Pallets, and Windows are revealed to you within 24/28/32 meters

Unbreakable: Your Recovery speed is increased by 25/30/35 %

Sprint Burst: When starting to run, break into a sprint at 150 % of your normal Running Movement speed for 3 seconds

Adrenaline: Once the Exit Gates are powered, instantly heal one Health State and sprint at 150 % of your normal Running Movement speed for 5 seconds

Built to Last: Hiding inside a Locker for 14/13/12 seconds while carrying a depleted Item will replenish its Charges to 99 %

We’ll Make It:  Increases your Altruistic Healing speed by 100 % for the next 30/60/90 seconds whenever you rescue another Survivor from a Hook

Lucky Break: Bleeding and Scratch Marks are suppressed for a maximum of 40/50/60 seconds, after which Lucky Break is disabled for the remainder of the Trial

Distortion: Your Aura will not be shown to the Killer and you will not leave any Scratch Marks for the next 6/8/10 seconds

Bond: The Auras of all other Survivors within 20/28/36 meters of your location are revealed to you

Head On: When performing a rushed action to leave a Locker, stun the Killer for 3 seconds if they are within range

Boon – Shadow Step: Press and hold the Active Ability button near a Dull or Hex Totem to bless it and create a Boon Totem

Borrowed Time: For 8/10/12 seconds after unhooking a Survivor, the unhooked Survivor is protected by the Endurance Status Effect

For The People: Press the Active Ability button while healing another Survivor without a Med-Kit to instantly heal them 1 Health State, you become the obsession

Botany Knowledge: Increases Healing speeds, as well as the efficiency of Med-Kits, by 11/22/33 %

Open-Handed: Open-Handed increases all Aura-reading ranges by 8/12/16 meters

Flashbang: After repairing Generators for a total of 70/60/50 %, Flashbang activates

Pharmacy: Unlocking Chests is 40/60/80 % faster, first Chest guarantees an Emergency Med-Kit

Quick and Quiet: Suppresses both the Loud Noise Notification and the sound effects triggered by rushing to vault Windows, Pallets, or rushing to enter or exit Lockers

Breakout: When within 6 meters of a carried Survivor, you gain the Haste Status Effect, moving at an increased speed of 5/6/7 %

Residual Manifest: After a successful Killer Blind, the Killer suffers from the Blindness Status Effect for 20/25/30 seconds, grants the ability to rummage through an opened Chestonce per Trial, and will guarantee a basic Flashlight. Only Haddie

Power Struggle: You can drop a nearby, standing Pallet to stun the Killer and escape their grasp

Overcome:  Whenever you become injured, you retain the Movement Speed burst for 2 additional seconds

Deliverance: Your Self-Unhook attempts will succeed 100 % of the time

Lightweight: Scratch Marks begin to fade 1/2/3 seconds sooner

Overzealous: After cleansing a Totem, Overzealous activates: Increases your Repair speed by (Dull Totem: 6/7/8 %) (Hex Totem: 12/14/16 %). Only Haddie

Resilience: Increases your Action speeds in Repairing, Healing, Sabotaging, Unhooking, Vaulting, Cleansing, Opening, and Unlocking by 3/6/9 % when in the Injured State

Vigil: Increases your Recovery rate from the Blindness, Broken, Exhaustion, Exposed, Haemorrhage, Hindered, and Oblivious Status Effects by 20/25/30 %

Lithe:  After performing a rushed vault, break into a sprint of 150 % of your normal Running Movement speed for a maximum of 3 seconds

Deception: Interact with a Locker while holding the Sprint button to trigger a Loud Noise Notification for the killer at your location instead of entering the Locker

B-Tier

DBD Survivor Perks - B-Tier

Empathic Connection: Whenever another Survivor is injured, they can see your Aura when within 32/64/96 meters of your location. You heal other Survivors 10 % faster

Boil Over: While being carried by the Killer, the following effects apply. +intensity of the Struggle Effects, Obscures the Auras of all Hooks & your Wiggle Meter fills by 25 % upon landing

Parental Guidance: Ability to hear the dead. After stunning the Killer by any means, Parental Guidance suppresses your Scratch Marks, Pools of Blood, and Grunts of Pain for the next 5/6/7 seconds.

Any Means Necessary: You see the Auras of dropped Pallets

Alert: Whenever the Killer destroys a Pallet or a Breakable Wall or damages a Generator, their Aura is revealed to you for 3/4/5 seconds

Aftercare:  You see the Aura of the last 1/2/3 Survivor(s)

Bite The Bullet: When healing yourself or another Survivor, Grunts of Pain and all noises related to the Healing action are suppressed

No Mither: you suffer from the Broken Status Effect for the entire Trial

Solidarity: When injured, healing another Survivor without using a Med-Kit also heals you with a Conversion rate of 40/45/50 %

We’re Gonna Live Forever: When healing a dying Survivor, your Healing speed is increased by 100 %

Leader: Increases the Action speeds of other Survivors in Healing, Sabotaging, Unhooking, Cleansing, Opening, and Unlocking by 15/20/25 % while they are within 8 meters of your location

Hope: As soon as the Exit Gates are powered, gain a 5/6/7 % Haste Status Effect for 120 seconds

Poised: After a Generator is completed, you will not leave any Scratch Marks for the next 6/8/10 seconds

Stake Out: Every 15 seconds you are standing within the Killer’s Terror Radius without being chased, Stake Out gains 1 Token, up to a maximum of 2/3/4 Tokens

Saboteur: While a Survivor is being carried, the Auras of all Hooks within 56 meters of their Pick-up location are revealed to you

Blast Mine:  After repairing Generators for a total of 66 % install a Trap & Trapped Generators are revealed in yellow

Streetwise: Decreases the Depletion rate of your Items by 15/20/25 %

Wake Up: Once all Generators are completed, the Auras of the Exit Gate Switches are revealed to you within 128 meters, When opening an Exit Gate, your Aura is revealed to all other Survivors within 128 meter

Dance With Me: When performing a rushed action to vault a Window, Pallet, or leave a Locker, you will not leave any Scratch Marks for the next 3 seconds

No One Left Behind: Once at least one Exit Gate has been opened, No One Left Behind activates > Action Speed bonus to Unhooking and Healing other Survivors > The Auras of all other Survivors are revealed to you > Grants 50/75/100 % bonus Bloodpoints for actions in the Altruism

Decisive Strike:

Ace in The Hole: After being unhooked or unhooking yourself, Decisive Strike activates for the next 40/50/60 seconds

Situational Awareness: While repairing a Generator, its Aura is revealed in yellow to all other Survivors located within 32 meters

Boon – Exponential:  Press and hold the Active Ability button near a Dull or Hex Totem to bless it and create a Boon Totem

Plunderer’s Instinct: The Auras of closed Chests and dropped Items in the environment within 16/24/32 meters of your location are revealed to you

Inner Healing: You are automatically healed 1 Health State when hiding inside a Locker for 10/9/8 seconds while injured or suffering from the Deep Wound Status Effect

Rookie Spirit: Once active, the Auras of any regressing Generators are revealed to you

Repressed Alliance: After repairing Generators for a total of 55/50/45 seconds, Repressed Alliance activates

Deja Vu: The Auras of the 3 Generators in closest proximity to one another are revealed to you for 30/45/60 seconds at the start of the Trial, and each time a Generator is completed

Conterforce: you know how to withstand an enemy stronger than you, and it starts with hunting down and knocking out their support. You cleanse Totems 20 % faster

Appraisal: When a Chest has already been opened, consume 1 Token to rummage through it for an Item. Rummage through Chests 40/60/80 % faster

Dark Sense: Each time a Generators completed, the Aura of the Killer is revealed to you for 5 seconds. Once the last Generator is completed, the Aura of the Killer is revealed to you for 5/7/10 seconds

Breakdown: Each time you are unhooked or unhook yourself, the Hook breaks, and the Killer’s Aura is revealed to you for 4/5/6 seconds

Dead Hard:  When Injured, tap into your adrenaline bank and dash forward quickly to avoid damage

Sole Survivor: Each Token grants a stack-able radius of 20/22/24 meters within which the Killer is unable to read your Aura, up to a maximum of 60/66/72 meters

Diversion: Standing within the Killer’s Terror Radius while not in a Chase for 40/35/30 seconds activates Diversion

Small Game: Receive an auditory warning upon looking in the direction of Totems in a 45 ° cone within 8/10/12 meters

Kinship: If another Survivor is within 16 metres of your Hook while Kinship is active, the Struggle Phase timer is paused for 26/30/34 seconds

Clairvoyance: When empty-handed, press and hold the Active Ability button to unlock your full Aura-reading potential, allowing you to see the Auras of the Exit Gate Switches, Generators, Hooks, Chests, and the Hatch within 64 metres for 8/9/10 seconds

Blood Pact: When you or the Obsession are injured, you both see each other’s Auras

Autodidact: You start the Trial with a -25 % Progression penalty for Skill Checks to heal Survivors

Object of Obsession: Whenever the Killer reads your Aura and for the same duration as they do so, Object of Obsession activates

Fast Track: Whenever another Survivor is hooked, Fast Track gains 1/2/3 Tokens, up to a maximum of 9/18/27 Tokens

Urban Evasion: Increases your Crouching Movement speed by 90/95/100 %

Guardian: When you unhook a Survivor, the rescued Survivor benefits from the following effects for 4/6/8 seconds

Stake Out: Every 15 seconds you are standing within the Killer’s Terror Radius without being chased, Stake Out gains 1 Token, up to a maximum of 2/3/4 Tokens

Resurgence: After being unhooked or unhooking yourself, instantly gain 40/45/50 % to your Healing progress

Leader: Increases the Action speeds of other Survivors in Healing, Sabotaging, Unhooking, Cleansing, Opening, and Unlocking by 15/20/25 % while they are within 8 metres of your location

Flip-Flop: While in the Dying State, 50 % of your Recovery progression is converted into Wiggling progression, up to a maximum of 40/45/50 %, once you are picked up by the Killer

Boon – Dark Theory: Active Ability to bless it and create a Boon Totem, radius of 24 metres. Survivors inside the Boon Totem’s range benefit from the following effects: 2 % Haste Status Effect. This effect lingers for 2/3/4 seconds after leaving the Boon Totem’s range. One Totem at a time.

Smash Hit: After stunning the Killer with a Pallet, break into a sprint at 150 % of your normal Running Movement speed for 4 seconds

Detective’s Hunch:  Each time a Generator is completed, the Auras of any Generators, Chests, and Totemswithin 32/48/64 metres are revealed to you for 10 seconds

Self-Aware: You walk 10/15/20 % faster and can see your own Scratch Marks

Inner Focus: Survivor loses a Health State within 32 meters of you, the Killer’s Aura is revealed to you for 3/4/5 seconds. Haddie

Empathy: The Auras of Survivors in the Injured State or in the Dying State within 64/96/128 metres of your location are revealed to you

Balanced Landing: Your agility and cat-like relexes are incomparable

Renewal: When you heal another Survivor for the equivalent of 1 Health State, The next time you are unhooked or unhook yourself, you suffer from the Broken Status Effect until Renewal deactivates, You are automatically healed 1 Health State after 28/24/20 seconds

Desperate Measures: Increases Healing and Unhooking speeds by 10/12/14 % for each injured, hooked, or dying Survivor, up to a maximum of 40/48/56 %

C-Tier

DBD Survivor Perks - C-Tier

Tenacity: our ferocious tenacity in dire situations allows you to crawl 30/40/50 % faster and also recover at the same time

Visionary: the Auras of Generators are revealed to you within 32 meters

Iron Will: Lowers the volume of Grunts of Pain by 50/75/100 %

Technician: Failing a Skill Check while repairing

Up the Ante: Each Token applies a stack-able 1/2/3 % bonus to the Luck of all Survivors, up to a maximum of 3/6/9 %

Self-Preservation: Scratch Marks, Grunts of Pain when injured, and Bleeding are suppressed for the next 6/8/10 seconds

Slippery Meat: Grants 3 additional Self-Unhook attempts & Increases the Self-Unhook chance by 2/3/4 %

Spine Chill: Whenever the Killer is looking in your direction when they are within 36 meters of you, Spine Chill activates, Increases the Trigger odds of Skill Check by 10 % & Increases your Action speeds

Left Behind: When you are the last Survivor remaining in the Trial, the Aura of the Hatch is revealed to you when you are within 24/28/32 meters

D-Tier

DBD Survivor Perks - D-Tier

Premonition: Receive an auditory warning upon looking in the Killer’s direction within a 45 ° cone within 36 metres

Calm Spirit: Animals seem to trust you as they often stay calm in your presence

Self-Care: Unlocks the Self-Care ability, allowing to self-heal without needing a Med-Kit

Red Herring: After repairing a Generator for at least 3 seconds, its Aura is highlighted to you in yellow

Corrective Action: ou start the Trial with 1/2/3 Token(s) and gain a Token each time you succeed at a Great Skill Check, up to a maximum of 5 Tokens

This is Not Happening: Increases the Success zone of Great Skill Checks’ while Repairing and Healing by 10/20/30 % when in the Injured State

Buckle Up: You can determine the Recovery progress of dying Survivors by the intensity of their Aura at a distance of 48 metres away

Mettle of Man: After triggering your third Protection Hit, Mettle of Man activates and you are protected by the Endurance Status Effect


This was all about Survivor Perks in Dead by Daylight. If you have any reviews about the tier list, let us know in the comment below and also check out Dead by Daylight Section.

Shavez Arif
Shavez Arif

Caffeine-dependant, not-so-hardcore gamer who for some reason loves every FPS game with a toxic fanbase - Rainbow Six Siege and Valorant to name a few. I love to write and when I am not doing that, you will find me bingeing anime and casually banging my head against a wall trying to fix a bug in my code because that's what a Computer Science major does.

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