Tango Gameworks have released their latest game – Ghostwire: Tokyo. However, with any AAA title, there still are a slew of bugs that are plaguing the game which can be quite annoying to deal with. With that said, we’ve included the full list of issues, bugs, and their known workarounds for you.
As of yet, there seem to be no fixes for these particular issues from the developers themselves. However, as you’ll be able to see down below, some workarounds have already been released by keen fans. If you want to find them out yourself, take a look at the known bugs and issues for Ghostwire: Tokyo down below.
Ghostwire: Tokyo Bugs, Known Issues, Workarounds
Here is a list of all the Ghostwire: Tokyo known issues and bugs, revealed by the player community, as of updated on March 25, 2022. If you are facing an issue other than the following ones, please let us know in the comments down below and we’re going to it:
Players are reporting that the intro of the game does not run at proper resolutions and sometimes does not play the sound. This happens despite the game running smoothly on the PC. We are not certain why this issue happens but the developers have taken note of it. A temporary fix is to put the game into the borderless window mode. You can go through the full Ghostwire: Tokyo graphics settings in detail.
PS5 Controllers Shows Xbox Inputs
If you are playing on a PS5 controller – the DualSense – you might have noticed that the buttons displayed on screen are incorrect. The reason is still unknown to us but this seems to only be happening on the PS5 controller. Users even complained that they were seeing the Xbox button prompts when using a PS5 controller.
There is no Bluetooth driver for DualSense for PC yet. When the DualSense controller is connected over Bluetooth it is seen as a generic controller thus showing Xbox glyphs in-game. To get the correct Dualsense button prompts, please connect your controller directly to your PC using a wire.
Pre-rendered Voices Play Before the Scene
Much like the intro issue, various cutscenes have de-synced audio. Sometimes, the audio plays before the characters speak anything or do something. This can get quite annoying but the temporary fix is to put the game to borderless window and run it at 1080p.
No FOV Slider
Unfortunately, the game does not feature a FOV slider to adjust your field of view. This can be annoying if you are playing on a larger screen. The developers are aware of this issue and are working to add a slider to the game. As of now, the only way to adjust the FOV is through a mod.
Due to random memory leaks, players are reporting that the game is stuttering. There is no explanation for this issue right now but the devs are working hard to fix this as soon as possible. Despite meeting the system requirements of the game, players are still facing this problem. There are temporary stuttering fixes but the developers are working towards a permanent solution.
Keybinds Get Changed
While this is a rare issue, some players have raised their voice that they are facing this problem. When you set the keybinds to WASD, it can randomly get swapped for something else completely. This can be a major problem because you’ll have to constantly change your keybinds. If you want to know the default controls, we made a guide just for you!
These are some of the most common issues currently occurring in Ghostwire: Tokyo. As mentioned earlier, we’ll be updating this post as soon as we get our hands on more reports! We would appreciate it if you helped us expand this post by mentioning the issue that you are facing in the comments below.
Ghostwire: Tokyo is now out for the PC and PlayStation 5. If you want to learn more about game news and patch notes, make sure to check out our Patch Notes section.
Leave a Reply