Being a spinoff of the Borderlands series, there are tons of builds you can try in Tiny Tina’s Wonderlands. Some builds are extremely viable while others are best to be avoided. However, once in a while, there comes a build that is quite underrated but works wonders. That is why this guide will show you Tiny Tina’s Wonderlands best Graveborn and Spore Warden build.
Out of all the different classes in the game, Graveborn was one that I didn’t know I’d enjoy so much. There are quite a few builds that you can try with this class but the one we’ll show you today will help you out a lot during your fantastical journey in the game. With that said, let’s dive right in and look at the best Graveborn and Spore Warden build for the Tiny Tina’s Wonderlands.
Tiny Tina’s Wonderlands: Best Graveborn / Spore Warden Build
Graveborn is one of the six playable classes in Tiny Tina’s Wonderlands. Out of all the six, I found this class to be the most versatile thanks to one simple ability – summoning. Graveborn can summon companions to assist him in taking on the enemy. Due to this ability, we will focus all our skills and abilities around the summoning ability to make it stronger.
While Graveborn is a great class and a powerful character, this build will focus on making his companion become an absolute unit. You and your companion will melt through the enemy without any issues. Plus, this build works super well in the late game as well! However, you might have a different build planned, so, we would love to hear your build ideas as well since there is no “right” way to play Tiny Tina’s Wonderlands.
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Hero Points
Strength | 36/36 | +32.5% Crit Damage |
Dexterity | 38 | +56.0% Crit Chance |
Intelligence | 17 | +7.0% Spell Cooldown |
Wisdom | 16 | +12.0% Status Damage |
Constitution | 20 | +25.0% Max HP / Ward |
Attunement | 24 | +14.0% Skill Cooldown |
Hero Points are essentially your skills points that are used to level up various stats such as Strength, Dexterity, and more – Elden Ring players will know what I’m talking about! For Graveborn, the ideal stats would be to level up your Strength to have increased Crit Damage (+32.5% to be exact!) Also, alongside the damage, you should also level up your Dexterity to have more Crit Chance as well.
Both of these stats go hand in hand as you’ll not only deal more crit damage but also have more chance to deal it. Additionally, you can use the Village Idiot Character Background to help aid you further with that stat.
The remaining stats should be divided according to your playstyle. If you are having issues with HP, then level up Constitution. Otherwise, leveling Attunement will be good as it reduces the cooldown of your skills. However, as aforementioned, this is purely dependent on your playstyle so it is up to you.
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Skill Tree
The primary skill that you should be focusing on is the Faithful Thralls. This skill will boost the damage dealt by all of your companions. On top of that, the more points you invest in this skill, the faster your companions will respawn. Having the option to summon companions rapidly can be extremely useful as not only will you be dealing more damage, but the enemies will focus on your allies than on you.
The second ability that you should put some points in is Essence Drain. It will help you reduce the cooldown of your abilities and use them over and over again. However, there is no need to max this skill since using spells isn’t your primary job. With that being said, maxing the Harvest skill is crucial since it boosts your Dark Magic damage. While maxed out, you can get about +9% damage per stack with two max stacks lasting 12 seconds. This will allow your companions to deal an insane amount of damage. Investing into Dark Pact is also helpful as it boosts Dark Magic damage as well.
Speaking of Dark Magic and Faithful Thralls, I suggest putting points into Dark Hydra to allow your Hydra companion to deal additional damage.
Related: Tiny Tina’s Wonderlands Legendary Armor List
Since this build is centered around companions, putting points into Punishment is worth it as it will allow your Demi-Lich companion to cast Hellish Blast again after successfully casting it once. While the chances are low, it is great to have as you can double your damage output.
The final skill that we want to max is Ascension. This skill increases your maximum health and spell damage for 30 seconds. The reason why this skill is so good is because of how much HP it provides. It can stack with your other HP and spell damage effects so make sure to max it.
If you want to find another skill to invest some points in is the Lord of Edges. It increases the overall damage dealt and reduces incoming damage the lower your HP is. While this is optional, it is good to have since taking reduced damage while your HP is low will help you out a lot.
In case you want to know about all the skills for the Graveborn class, here they are:
- Mortal Vessel – Health and Dark Magic efficiency is increased
- Essence Drain – Kills increase spell cooldowns
- Faithful Thralls – Deal increased damage for every companion
- Sanguine Sacrament – Briefly regenerate health when casting a spell
- Dark Pact – Increases Dark Magic damage
- Harvest – Kills make companions deal extra Dark Magic damage for a duration
- Dread Covenant – Some player damage is redirected to the Demi-lich companion. When the player is about to die the Lich is sacrificed to restore health
- Stain of the Soul – Spells deal bonus Dark Magic damage
- Dark Hydra – Kills can summon Hydra companions to deal Dark Magic damage to enemies
- Punishment – When the Demi-Lich casts Hellish Blast it might be cast again almost immediately
- Lord of Edges – Increased damage, and damage reduction as health lowers
- Blast Gap – Chance of creating an elemental explosion matching spell type when dealing spell damage
- Morhaim’s Blessing – Casting a spell automatically activates all of the kill skills
After maxing out the important ones, you can level up any of the above-mentioned skills according to your playstyle and what you think is great.
Related: Stabbomancer / Clawbringer Build Guide for Tiny Tina’s Wonderlands
Secondary Class – Spore Warden
While you can choose whatever secondary class you prefer, I like to go for the Spore Warden. The main reason is that both of these classes complement each other’s skills. However, keep in mind that you cannot select a secondary class at the start of the game. You will have to progress through the story and complete the Emotion of the Ocean mission to get the option for multiclassing.
As for the first skill, you’ll want to go for the Kindred Heart. This skill increases your companion’s damage and HP by 45%. Maxing Bounty of the Hunt is also a good idea as it increases the cooldown rate of action skills. After that, put some points into Bullseye to increase the gun critical hit chance and companion critical hit chance.
Maxing out Affinity in the second tier will allow you to deal more ability damage. Skip the third tier and go straight to the Thrill of the Hunt in the fourth one. This will give you a chance to increase your companion’s damage with each gun’s critical hit. It stacks up to 10 total stacks with 15% damage per stack. That can total up to 150% of damage with max stacks, which is a great deal of damage dealt through companions.
Finally, putting as many points as you can in Wrath of Nature will help you out a lot as it increases the damage output from all sources. This will further enhance your companion’s damage which is the main focus of this build.
Equipment
When talking about equipment, you can use whatever suits you best. Since Tiny Tina’s Wonderlands – just like Borderlands – gives you tons of freedom to choose your gear, there are limitless choices.
Armor
However, after trying out tons of armor, I found Head of the Snake to be the best legendary armor for Graveborn.
Keep in mind that every armor has tons of different variants so it can be difficult to name them all. I got the Ghostlight’s Head of the Snake and it offers +25.0% Gun Damage, -30.0% Ward Regeneration Delay, and +30.0% Ability Critical Hit Chance. On top of that, the main reason why it’s so good is due to its Special Attribute. It periodically teleports far away hydra companions next to the Fatemaker (you). Killing enemies extend the duration of your hydra companions by 30%.
Related: What is Volatile Gear in Tiny Tina’s Wonderlands?
Amulet
Getting the Frenzied Wrath will be your best bet as it offers enhanced companion damage by 20% as it kills an enemy. Additionally, it can stack up to 5 times.
Enchants
As for the enchants, I suggest two of them. The first one, WHILE ACTION SKILL ACTIVE, will increase Companion Damage by 50% alongside increasing Elemental Damage as well. The second enchant that you can use is AFTER RELOADING. It will allow your companion to gain +50% Critical Hit Chance and they will regenerate 8% Maximum Health per second for 5 seconds.
Spells
When it comes to Spells, I’m using the Barrelmaker. It allows you to cast exploding bouncing barrels that deal a lot of damage. If you directly throw them on your enemy, the barrels will explode on impact and deal tons of damage in an area.
Shield
I am still uncertain about the best shield since I am trying out various items. However, the Cursed Wit seems to be quite good as it increases the damage dealt when your Ward is depleted. Combine this shield with Mood Ring, and you’ll increase the damage even further whenever your Ward is not full.
There you have it, that’s Tiny Tina’s Wonderlands best Graveborn build. I would love to hear your thoughts about this build. Plus, let me know what build and class you are using in the comments below. Stay tuned for more Tiny Tina Wonderlands guides as well!