PlayStation VR2 Design Officially Revealed | HD Mockups

PlayStation’s Senior Vice President for Platform Experience just dropped a blog post giving us the visuals on the final design for “PlayStation VR2”, the name they decided upon for the Virtual Reality Headset.

Following the theme of the PlayStation 5 and its controllers, they made the headset exterior white, with inward parts like the ear-cushion and strap black. It has a similarity to the Sense Controller which is well rounded and has hardly any edges. As Mr. Hideaki Nishino describes it, a matching “orb” look, represents the 360-degree visual world of virtual reality.

PlayStation VR: First Look

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Mr. Nishino further describes the creative process the designers went through while designing the headset. Like making it comfortable for your hands and head with the roundness and material, the familiarity with other products. Allowing a wider range on the strap so that all head sizes can feel nice and sturdy with the help of a balanced weight distribution. The aim was to make players immersed into the virtual reality and forget they are wearing a headset. Other features like the scope and lens that are adjustable and the headset’s stereo jack remain in the same positions.

The PS VR2 Headset has an additional Lens adjustment dial to control the focus and a slimmer frame to reduce weight. They’ve also added a motor inside to allow headset feedback. Additionally, they’ve focused a lot on ventilation of the scope to help with the sweat and fog build on the lens. Mr. Yujin Morisawa, Senior Art Director at SIE, headed the team for the headset design of PS VR2 and in a statement seemed very pleased with the outcome of the ventilation and other key features of the device.

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A small aesthetic addition the design team made was to add tiny PlayStation symbols on the PS5 console, Dual Sense controller and even the new dazzling PS VR2 Headset.

Fans are already asking the important questions like backwards compatibility with the VR1, why a wire instead of an integrated battery and what the price range for the new headset will be. Honestly, I think not having the massive weight of the battery on my head is an added plus.

In due time will we know the price when preorders are available and since Game developers already have their hands on the VR2 so you can hope for some spectacular looking VR compatible games coming soon on PS5. “Horizon: Call of the Mountain” was announced in January that it’s been developed specifically for the PS VR2 hardware and it pushes the limits on what can be achieved in Virtual Reality, which is talked about in detail in the trailer:

YouTube video
Teaser Trailer for Horizon: Call of the Mountain – tailored specifically for VR2.

These are the specification that PlayStation released before for the VR2 and the VR2 Sense Controllers:

PlayStation VR2 Specifications:

Display method​
Panel resolution
2000 x 2040 per eye
Panel refresh rate
90Hz, 120Hz
Lens separation​
Field of View​
Approx. 110 degrees
Motion Sensor: Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer)​
Attachment Sensor: IR Proximity sensor
4 cameras for headset and controller tracking​
IR camera for eye tracking per eye
Vibration on headset
Communication​ with PS5USB Type-C®
Input: Built-in microphone
Output: Stereo headphone jack

PlayStation VR2 Sense Controllers Specifications:

PS button, Options button, Action buttons (Circle / Cross), R1 button, R2 button, Right Stick / R3 button
PS button, Create button, Action buttons (Triangle / Square), L1 button, L2 button, Left Stick / L3 button
Sensing/ Tracking
Motion Sensor: Six-axis motion sensing system (three-axis gyroscope + three-axis accelerometer)
Capacitive Sensor: Finger Touch Detection IR LED: Position Tracking
Feedback ​
Trigger Effect (on R2/L2 button), Haptic Feedback (by single actuator per unit)
USB Type-C® Port
Bluetooth® Ver5.1​ 
Type: Built-in Lithium-ion Rechargeable Battery​

How do you like the PlayStation VR2? Let us know in the comments down below!

Omar Malik
Omar Malik

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