Polyphony Digital has just released Gran Turismo 7 and it already seems to be a massive success. However, with any AAA title, there still are a slew of bugs that are plaguing the game which can be quite annoying to deal with. With that said, we’ve included the full list of issues, bugs, and their known workarounds for you.
As of yet, the game doesn’t seem to be as buggy as compared to most other games. However, there still are a few issues that can be annoying to deal with. You can find all the GT7 bugs and known issues down below. Planning to play this game with a steering wheel? Check out this list of officially supported wheel controllers.
Gran Turismo 7 (GT7) Known Issues and Bugs:
The current list we’ve concocted so far is a culmination of user reports alongside an official list as well. This list has been updated as of April 13, 2022. If you are going through an issue other than these, please let us know in the comment and we’ll surely add them! Here’s a list of all the current bugs and issues currently present in Gran Turismo 7:
April 25 Update: Patch 1.13 brings the big April 2022 free content update which includes three new cars and several new locations. It also includes a few new Settings you might want to check out.
April 13 Update: Patch 1.12 is a small patch just released with two bug fixes for the Brand Central and World Circuits.
April 7 Update: Patch 1.11 is now rolling out with a number of improvements to various game modes, along with fixes for the Used Cars, Livery Editor, Car Physics Simulation etc,
March 25 Update: Patch 1.09 was just pushed out with a number of improvements and adjustments to various game modes.
March 18 Update: Patch 1.08 was just released online after a down time of more than 24 hours for the GT7 online services. The developers were finally able to fix the issue found out in yesterday’s patch.
March 17 Update: Patch 1.07, a fresh new update was just deployed, which may or may not have broken the online services of the game. A newer patch should be coming out soon.
March 10 Update: Patch 1.06 was just deployed to fix bugs.
Official GT7 Known Issues (April 25):
- When using certain cars on Championship events, leaving in the middle of a round and restarting may cause a Performance Point (PP) limit violation to appear, preventing players to resume their championship. If this happens, lowering the PP value to under the limit before resuming the championship should solve this issue;
- In certain championships, such as ‘World Touring Cars 600’ from Menu Book No. 33, players may be unable to enter the championship without reducing their Performance Points (PP) from ‘Car Settings’ even if they are using the recommended car or one of the rival cars.
- In the ‘Lobby’, there have been cases where ‘Preparing’ is displayed on screen but the Host cannot start the race. Having all room members leave and re-entering the room will allow the race to be started;
- In the ‘Lobby’, there have been cases where entering the track in Practice does not let you drive and skip directly to the Final Race. In this case, please try to leave and re-enter the room;
- In a ‘2P Split Screen’ race, the Assist Settings for Player 2 are locked. We plan to fix this in a future update. (Player 1 will use the same Assist Settings as defined in [Settings] > [Assist Settings]);
- In the ‘Lobby’, there have been cases where players in the same room do not appear on the member list or during the race. In this case, an application error will occur when the host starts the race;
- In the ‘Lobby’, there have been cases wherein completing a race would not let users progress further.
- There have been cases where the Performance Points (PP) do not calculate correctly if the maximum output of the engine is adjusted with a Power Restrictor, or if extreme settings or specific operations are performed on a Fully Customisable Transmission.
- There have been cases wherein opening the Livery data from [Open Design] > [Design List] of the Livery Editor will make all the applied decals disappear. Deleting the saved data from the console storage without editing or saving the design may fix this issue.
- Some Trophies will not unlock if you played the game on both PlayStation®5 console and PlayStation®4 system.
- There have been cases wherein the App hangs during the loading screen at start-up, and rare cases wherein the App crashes when entering certain race events. Deleting and re-installing ‘Gran Turismo 7’ might fix those issues.
Note: This is an updating story! We’ll be adding more bugs and their fixes as they come in. If you are having trouble with a particular point, please let us know in the comments section down below!
– In the ‘Lobby’, there have been cases where ‘Preparing’ is displayed on screen but the Host cannot start the race. Having all room members leave and re-entering the room will allow the race to be started.
– In the ‘Lobby’, there have been cases where entering the track in Practice does not let you drive and skip directly to the Final Race. In this case, please try to leave and re-enter the room.
– In a ‘2P Split Screen’ race, the Assist Settings for Player 2 are locked. We plan to fix this in a future update. (Player 1 will use the same Assist Settings as defined in [Settings] > [Assist Settings].)
– The overtake buttons on the following cars are displayed as ‘Nitrous’:
・Super Formula Dallara SF19 Super Formula / Honda
・Super Formula Dallara SF19 Super Formula / Toyota
– In some cases an ‘Invitation’ icon is displayed in the ‘Showroom’ of a manufacturer, even when a player did not receive any Invitation. Leaving ‘Brand Central’ and returning to the World Map will solve the issue.
When spectating in the ‘Lobby’ or ‘Meeting Place,’ if a player switches the camera target to a car in the pits, then changes back to a car on track, the 3rd Person view becomes unavailable. Leaving the ‘Spectate’ mode once will solve the issue.
– In the ‘Rotational G’ display of the setting screen, speeds other than 120 km/h (75 mph) are displayed incorrectly. The proper speeds are as follows:
・80 km/h -> 60 km/h (50 mph -> 40 mph)
・160 km/h -> 240 km/h (99 mph -> 150 mph)
– In ‘Time Trial’ and ‘Drift Trial’ on Dirt tracks, it is possible to choose cars without dirt tyres installed from the [Settings] > [Change Car] of the Quick Menu.
– After entering a room in ‘Meeting Places’, if a player changes the Assist Settings from the Quick Menu and goes on track, the Assist Settings go back to the settings before the room entry. It is possible to avoid this issue by changing the settings from the Pause Menu after entering the track.
The changes to the exposure value in the ‘Exposure and Saturation’ settings made when starting the game for the first time are not reflected in the preview screen.
When broadcasting the game from a PlayStation®4 system, an application error occurs.
That’s all the issues currently occurring in Gran Turismo 7. As mentioned earlier, we’ll be updating this post as soon as we get our hands on more reports!