Akin to classic Borderlands tradition, Tiny Tina’s Wonderlands is filled to the brim with tons of good and unique loot. Also just like past games, Tiny Tina’s Wonderlands offers a ton more of those sweet ultra-rare legendary items. Legendaries are some of the most unique and rare items in these games, denoted by an Orange aura, these are extremely powerful items that can completely change or modify your build or play style.
Yet another new addition to Tiny Tina’s Wonderlands is the addition of armors. Armors in Tiny Tina’s Wonderlands work similarly to Class mods in the Borderlands series with the exception of the Armors being able to be equipped by multiple classes due to the secondary class system added into Tiny Tina. Here is a list of all the Legendary armor we’ve found so far.
All Legendary Armor in Tiny Tina’s Wonderlands
Tiny Tina’s Wonderlands is filled with a ton of unique legendaries and while it is physically impossible to list every single variant of every single legendary present in the game, the legendary armors you find will all belong to a select few presets that players can get unique variants of. So, without further ado, let’s get into the list.
Pandemecium
The Pandemecium is a great Armor to equip if players are running a Poison build due to its extremely powerful special ability, which can deal very good poison AoE damage and cause a consistent poison effect on enemies.
Related: Best Legendary Weapons in Tiny Tina’s Wonderlands
On top of this the armor also offers:
Stat Increase (Attribute) | Percentage Increase |
Melee Critical Chance | +35.6% |
Maximum Ward Capacity | +35.6% |
Area Damage | +17.8% |
All the Class Armors in Tiny Tina’s Wonderlands also offer skill points for various skills for any particular class.
- +2 to the Spellshot’s “Font of Mana” Skill
- +3 to the Spellshot’s “Just Warming Up” Skill
Special Attribute
Whenever a Poison Status Effect deals damage over time, there is a 15% chance for the enemy to explode for 653 Poison Damage.
Deathless Mantle
This armor is great for characters like the Brr-Zerker and the Stabbomancer. Especially the Stabbomancer due to its high increase in stats like Crit Chance and Gun Damage. This class armor significantly enhances the Stabbomancer’s Glass cannon potential and increases the power of both the Brr-Zerker and the Stabbomancer.
The full stats of this armor are as follows:
Stat Increases (Attribute) | Percentage Increase |
Ward Regeneration Rate | +12.9% |
Gun Damage | +10.8% |
Ability Critical Hit Chance | +12.9% |
Stabbomancer Power | +16.9% |
Brr-Zerker Power | +8.4% |
The Skill point increases for this armor are:
- +3 to Brr-Zerker’s Cold Snap Skill.
- +2 to Stabbomancer’s Swift Death Skill.
Special Attribute
Reserve all but 1 Health, returning 150% as Ward Capacity. Ward Regeneration Delay is reduced by -50%.
Related: How to Get the Apex Crossbow in Tiny Tina’s Wonderlands
Corrupted Platemail
This Class armor is focused on the Spellshot and Graveborn classes. Its special attribute greatly increases the dark magic damage of your character by trading any normal damage.
The full stats of this armor are as follows:
Stat Increases | Percentage Increases |
Spellshot Power | +24.8% |
Graveborn Power | +12.4% |
Gun Critical Hit Chance | +23.3% |
Melee Damage | +19.4% |
Area Damage | +11.6% |
The Skill point increase for this class armor is as follows:
- Buffs up Spellshot/Graveborn class combo
- Adds points to Spellshot’s Spell Sniper and Font of Mana
- Adds points to Graveborn’s Stain of the Soul
Special Attribute
Converts 30% of the Fatemaker’s Damage dealt with Dark Magic Damage. Dark Magic Efficiency is increased by 30%.
Selective Amnesia
The selective Amnesia Armor set is great for players who are running a melee character or a Brr-Zerker. The Gladiator’s Selective Amnesia greatly increases Brr-Zerker and Stabbomancer Power. Its special attribute is also great for fire-based characters.
The full stats of this armor are as follows:
Stat Increases | Percentage Increases |
Melee Damage | +10.8% |
Companion Damage | +10.8% |
Spell Critical Chance | +12.9% |
The Skill point increase for this class armor is as follows:
- Adds Brr-zerker and Stabbomancer power
- Adds points to Stabbomancer’s Follow Up. Adds points to Brr-Zerker’s The Old Ways and Iron Squall
Special Attribute
After taking non-Status Effect damage, apply a Fire Status effect to the Fatemaker, increase Movement Speed, and leave a Fire Trail for 3 seconds. While this effect is active, Damage Dealt is increased by Movement Speed.
Amalgam
The best part about the Amalgam armor is that it can be used with any class in Tiny Tina’s Wonderlands. However, unlike other armors, you will notice that it doesn’t have a unique effect. There are tons of possibilities and it totally depends on your luck to get the best variant of this armor.
If you have the Clawbringer class, this particular variant will be extremely beneficial to your build. However, it can take time to get the perfect version so hang in there and keep trying again. For a detailed guide and more information into the Amalgam Legendary Armor, check out our complete explanation guide about it.
Stat Increases | Percentage Increases |
Fire Rate | +10.0% |
Melee Damage | +25.0% |
All Damage Dealt | +15.0% |
Movement Speed | +20.0% |
Missing Health Per Second | +1.5% regeneration |
Calamity
The Calamity armor is ideal for Graveborn or Spellshot classes as it offers a bonus to them. On top of that, it has a good special attribute that will allow you to buff your fire-based weapons and deal an insane amount of damage with them.
Stat Increases | Percentage Increases |
Ward Regeneration Rate | +11.0% |
All Damage Dealt | +5.5% |
Fire Rate | +3.7% |
Special Attribute
Increase Fire Damage by +20% for each unique hit for a brief period. This effect stacks up to 10 times.
Related: Tiny Tina’s Wonderlands: All Obelisk Locations
Claw
The class that can make the most out of this armor is the Graveborn. Since that class can summon Companions, you’ll deal tons of damage while having this armor equipped. On top of that, it also has great stats that are useful to have whether you are a melee user or a ranged one.
Stat Increases | Percentage Increases |
Missing Health Per Second | +1.8% Regeneration |
Melee Critical Chance | +35.6% |
Gun Damage | +29.6% |
Special Attribute
All Companion Damage is converted into Lightning Damage. Enemies damaged by your Companions take 20% increased Lightning Damage for 6 seconds.
Diamond Gauntlets
Another great armor for the Graveborn class, it increases your companion damage by a lot. Not only that but it also grants you a lot of crit chance if you standstill. While it can be risky doing that – since you are obviously more vulnerable, the reward is worth it.
Stat Increases | Percentage Increases |
Companion Damage | +29.6% |
Missing Health Per Second | +1.8% |
Gun Damage | +29.6% |
Special Attribute
While standing still, gain 50% increased Critical Hit Chance, Dark Magic Efficiency, and Lightning Damage.
Related: Swordsplosion Legendary Shotgun Guide for Tiny Tina’s Wonderlands
Head of The Snake
Head of the Snake is great for users that want to summon hydra companions and use them to destroy their enemies. While there are better variants available than this one, I think that the increased gun damage and the reduced ward regeneration delay are superb.
Stat Increases | Percentage Increases |
Gun Damage | +25.0% |
Ward Regeneration Delay | -30.0% |
Ability Critical Hit Chance | +30.0% |
Special Attribute
Periodically teleports far away hydra companions next to the Fatemaker. Killing enemies extend the duration of your hydra companions by 30%.
Smart Armor
Due to its special attribute, this is a risky armor that will reduce your crit chance by half. If you do not mind losing that much crit chance, you’ll be glad to know that your crit damage is increased by 50% as well. Once you do deal critical damage, you’ll destroy the enemy without any worries.
Stat Increases | Percentage Increases |
Ward Regeneration Rate | +3.6% |
Gun Critical Hit Chance | +3.6% |
Ability Critical Hit Chance | +3.6% |
Special Attribute
Total Critical Hit Chance is reduced by 50%, but Critical Hit Damage is increased by 50%.
Warped Paradigm
Melee and Spell users will love this legendary armor as it increases your damage by 50% based on your Ability Damage. So, this armor is great for classes like the Spore Warden or the Stabbomancer who can fully take advantage of the stats of this armor. While I didn’t get a good variant at first, there are some really great versions of this armor out there.
Stat Increases | Percentage Increases |
Companion Critical Chance | +3.6% |
Ward Regeneration Rate | +3.6% |
Fire Rate | +1.2% |
Special Attribute
Spell Damage and Melee Damage are increased by 50% of your increased Ability Damage.
Those are all the legendary armors in Tiny Tina’s Wonderlands. We would love to know which one is your favorite and why. Let us know in the comments below if you are enjoying the game so far or not.
If you enjoyed this article, please do check out the other informative guides related to the game: